From 85e486db6237870b585f07cfd4ea26af4a65bf85 Mon Sep 17 00:00:00 2001 From: Fuwn Date: Sun, 1 Nov 2020 00:24:43 -0700 Subject: feat (desc) feat: - implement somewhat ok but not done version of lavalink - new macros - plugin system - random hi plugin --- src/core/handler.rs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/core/handler.rs') diff --git a/src/core/handler.rs b/src/core/handler.rs index e1d1a12..7d5bbfa 100644 --- a/src/core/handler.rs +++ b/src/core/handler.rs @@ -11,6 +11,7 @@ use rand::prelude::*; use serenity::CACHE; use serenity::model::gateway::{Game, GameType, Ready}; use serenity::model::channel::Message; +// use serenity::model::event::{PresenceUpdateEvent, VoiceServerUpdateEvent}; use serenity::model::event::PresenceUpdateEvent; use serenity::model::guild::{Guild, Member, PartialGuild}; use serenity::model::id::{ @@ -24,6 +25,7 @@ use serenity::prelude::*; use std::sync::{Arc, Once}; use std::thread; use std::time::Duration; +use crate::exec_on_message; static LOAD_TIMERS: Once = Once::new(); @@ -584,4 +586,13 @@ impl EventHandler for Handler { } } } + + // fn voice_server_update(&self, ctx: Context, voice: VoiceServerUpdateEvent) { + // if let Some(guild_id) = voice.guild_id { + // let data = ctx.data.lock(); + // let voice_server_lock = data.get::().unwrap(); + // let mut voice_server = voice_server_lock.write(); + // voice_server.insert(guild_id); + // } + // } } -- cgit v1.2.3