package NET.worlds.scape; import java.util.Enumeration; import java.util.Hashtable; import java.util.Vector; public class VectorProperty extends Property { private PropAdder adder; private boolean allowSorting = true; public VectorProperty(Properties owner, int index, String propName) { super(owner, index, propName); } public static Vector toVector(Object[] arr) { Vector v = new Vector(arr.length); for (int i = 0; i < arr.length; i++) { v.addElement(arr[i]); } return v; } public static Vector toVector(Hashtable hash) { Vector v = new Vector(hash.size()); Enumeration e = hash.elements(); while (e.hasMoreElements()) { v.addElement(e.nextElement()); } return v; } public Object delete(Object obj) { assert obj != null; assert this.adder != null; return this.operate(4, obj); } public Object add(Object obj) { assert obj != null; assert this.adder != null; return this.operate(3, obj); } public boolean addTest(Object obj) { assert obj != null; assert this.adder != null; return this.operate(5, obj) != null; } public VectorProperty setAdder(PropAdder adder) { this.adder = adder; return this; } public PropAdder getAdder() { return this.adder; } public void allowSorting(boolean allow) { this.allowSorting = allow; } public boolean shouldSort() { return this.allowSorting; } }