package NET.worlds.scape; import NET.worlds.console.PolledDialog; public abstract class PropEditor implements LibraryDrop { protected Property property; protected PropEditor(Property property) { this.property = property; } public abstract PolledDialog edit(EditTile var1, String var2); @Override public boolean libraryDrop(EditTile target, Object obj, boolean isPaste, boolean doDrop) { return false; } }