package NET.worlds.scape; public class MouseUpEvent extends MouseButtonEvent { public MouseUpEvent(int time, WObject target, char key, int x, int y) { super(time, target, key, x, y); } @Override public boolean deliver(Object o) { return o instanceof MouseUpHandler && ((MouseUpHandler)o).handle(this) ? true : super.deliver(o); } @Override public String toString() { return "MouseUp" + super.toString(); } }