package NET.worlds.scape; public interface Key { char bkspace = '\ue308'; char tab = '\ue309'; char enter = '\ue30d'; char shift = '\ue310'; char ctrl = '\ue311'; char pause = '\ue313'; char capLock = '\ue314'; char esc = '\ue31b'; char pgup = '\ue321'; char pgdn = '\ue322'; char end = '\ue323'; char home = '\ue324'; char left = '\ue325'; char up = '\ue326'; char right = '\ue327'; char down = '\ue328'; char insert = '\ue32d'; char del = '\ue32e'; char starPad = '\ue36a'; char plusPad = '\ue36b'; char minusPad = '\ue36d'; char slashPad = '\ue36f'; char f1 = '\ue370'; char f2 = '\ue371'; char f3 = '\ue372'; char f4 = '\ue373'; char f5 = '\ue374'; char f6 = '\ue375'; char f7 = '\ue376'; char f8 = '\ue377'; char f9 = '\ue378'; char f11 = '\ue37a'; char f12 = '\ue37b'; char numLock = '\ue390'; char scrollLock = '\ue391'; char semicolon = '\ue3ba'; char equals = '\ue3bb'; char comma = '\ue3bc'; char minusKbd = '\ue3bd'; char period = '\ue3be'; char slashKbd = '\ue3bf'; char backQuote = '\ue3c0'; char openBrkt = '\ue3db'; char backslash = '\ue3dc'; char closeBrkt = '\ue3dd'; char quote = '\ue3de'; char leftMouse = '\ue301'; char rightMouse = '\ue302'; char centerMouse = '\ue304'; }