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// Copyleft 2021-2021 Whirlsplash
// SPDX-License-Identifier: GPL-3.0-only
use bytes::{BufMut, BytesMut};
use crate::server::{
cmd::constants::PROPUPD,
net::{
constants::{PROPACCESS_POSSESS, PROPFLAG_DBSTORE},
structure::NetworkProperty,
},
};
pub fn property_list_to_bytes(
command_id: i32,
obj_id: i32,
mut property_list: Vec<NetworkProperty>,
) -> Vec<u8> {
let mut command = BytesMut::new();
// Iterate over all network properties
loop {
// Check if there are any properties left
debug!("props left: {}", property_list.len());
if property_list.is_empty() {
break;
}
let property = &property_list[0]; // Property we are currently iterating over
debug!("current prop: {}:{}", property.prop_id, property.value);
command.put_u8(property.prop_id as u8); // Property ID
// NOTE: THIS IS SUPER BAD DO NOT DO THIS! But it works!
if command_id == PROPUPD {
command.put_u8(PROPFLAG_DBSTORE as u8); // Flag (s)
command.put_u8(PROPACCESS_POSSESS as u8); // Access
}
command.put_u8(property.value.len() as u8); // Property UTF-8 Length
command.put_slice(property.value.as_bytes()); // Property UTF-8
property_list.reverse();
property_list.pop();
property_list.reverse();
}
// Convert to vector and insert the header
let mut command_as_vec = command.to_vec();
command_as_vec.insert(0, command_id as u8); // Command ID
command_as_vec.insert(0, obj_id as u8); // ObjId
command_as_vec.insert(0, command.len() as u8 + 3); // Data length
// Return bytes
command_as_vec
}
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