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-rw-r--r--CST 126/Homework 1/Homework 1.vcxproj3
-rw-r--r--CST 126/Homework 1/Homework 1.vcxproj.filters5
-rw-r--r--CST 126/Homework 1/conversion.cpp108
-rw-r--r--CST 126/Homework 1/header.h162
-rw-r--r--CST 126/Homework 1/main.cpp178
-rw-r--r--CST 126/Homework 3/Homework 3/NodeUnitTests.cpp.cpp24
-rw-r--r--CST 126/Homework 3/Homework 3/crt_check_memory.hpp40
-rw-r--r--CST 126/Homework 3/Homework 3/linked_list_nodes.hpp24
-rw-r--r--CST 126/Homework 3/Homework 3/node.hpp50
-rw-r--r--CST 126/Project1/Project1.vcxproj138
-rw-r--r--CST 126/Project1/Project1.vcxproj.filters17
-rw-r--r--CST 126/Project1/Source.cpp0
12 files changed, 571 insertions, 178 deletions
diff --git a/CST 126/Homework 1/Homework 1.vcxproj b/CST 126/Homework 1/Homework 1.vcxproj
index 0a4f788..ab0c65f 100644
--- a/CST 126/Homework 1/Homework 1.vcxproj
+++ b/CST 126/Homework 1/Homework 1.vcxproj
@@ -129,6 +129,9 @@
<ItemGroup>
<ClCompile Include="main.cpp" />
</ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="header.h" />
+ </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
diff --git a/CST 126/Homework 1/Homework 1.vcxproj.filters b/CST 126/Homework 1/Homework 1.vcxproj.filters
index ce0c35c..fbbb25d 100644
--- a/CST 126/Homework 1/Homework 1.vcxproj.filters
+++ b/CST 126/Homework 1/Homework 1.vcxproj.filters
@@ -19,4 +19,9 @@
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="header.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file
diff --git a/CST 126/Homework 1/conversion.cpp b/CST 126/Homework 1/conversion.cpp
new file mode 100644
index 0000000..f31d50d
--- /dev/null
+++ b/CST 126/Homework 1/conversion.cpp
@@ -0,0 +1,108 @@
+//#include "header.h"
+//
+////Loop to run the conversion while the user wants to
+//void run_conversion(char again)
+//{
+// while (toupper(again) != 'N')
+// {
+// float input_choice = 0;
+// float output_choice = 0;
+// float conversion = 0.0;
+// float amount = 0.0;
+//
+// cout << "Choose your input currency: ";
+// currency_menu();
+// cin >> input_choice;
+// cin.ignore(100, '\n');
+// cout << "\nchoose your output currency: ";
+// cin >> output_choice;
+// cin.ignore(100, '\n');
+// cout << "\nWhat is the amount you would like to convert: ";
+// cin >> amount;
+// cin.ignore(100, '\n');
+// conversion = convert(input_choice, output_choice, amount);
+// cout << "In the new currency, that amount is " << conversion << std::endl;
+// cout << "\nDo you want to use the conversion tool again? (Y/N): ";
+// cin >> again;
+// cin.ignore(100, '\n');
+// if (toupper(again) != 'Y')
+// {
+// cout << "Thank you for using the currency conversion tool! \n";
+// }
+// }
+//}
+//
+////Conversion Calculator
+//float convert(float input, float output, float amount)
+//{
+// float converted_amount = 0.0;
+// struct currencies
+// {
+// const float GBP = 0.80;
+// const float Euro = 0.94;
+// const float Yen = 152.22;
+// const float AUD = 1.55;
+// const float USD = 1;
+// };
+//
+// currencies currency;
+//
+// if (input == output)
+// {
+// return amount;
+// }
+// if (input == 1)
+// {
+// input = currency.GBP;
+// }
+// else if (input == 2)
+// {
+// input = currency.Euro;
+// }
+// else if (input == 3)
+// {
+// input = currency.Yen;
+// }
+// else if (input == 4)
+// {
+// input = currency.AUD;
+// }
+// else if (input == 5)
+// {
+// input = currency.USD;
+// }
+//
+// if (output == 1)
+// {
+// output = currency.GBP;
+// }
+// else if (output == 2)
+// {
+// output = currency.Euro;
+// }
+// else if (output == 3)
+// {
+// output = currency.Yen;
+// }
+// else if (output == 4)
+// {
+// output = currency.AUD;
+// }
+// else if (output == 5)
+// {
+// output = currency.USD;
+// }
+//
+// converted_amount = output / input * amount;
+// return converted_amount;
+//}
+//
+////Menu display
+//void currency_menu()
+//{
+// cout << "\n\n1. GBP\n";
+// cout << "2. Euro\n";
+// cout << "3. Yen\n";
+// cout << "4. AUD\n";
+// cout << "5. USD\n\n";
+//} \ No newline at end of file
diff --git a/CST 126/Homework 1/header.h b/CST 126/Homework 1/header.h
new file mode 100644
index 0000000..d923392
--- /dev/null
+++ b/CST 126/Homework 1/header.h
@@ -0,0 +1,162 @@
+#include <iostream>
+#include <cctype>
+#include <cstring>
+#include <random>
+using std::cout;
+using std::cin;
+using std::endl;
+
+//Protoypes
+void display_options();
+float convert(float input, float output, float amount);
+void run_conversion(char again);
+void currency_menu();
+void guessing_game(char again);
+
+//Loop to run the conversion while the user wants to
+void run_conversion(char again)
+{
+ while (toupper(again) != 'N')
+ {
+ float input_choice = 0;
+ float output_choice = 0;
+ float conversion = 0.0;
+ float amount = 0.0;
+
+ cout << "Choose your input currency: ";
+ currency_menu();
+ cin >> input_choice;
+ cin.ignore(100, '\n');
+ cout << "\nchoose your output currency: ";
+ cin >> output_choice;
+ cin.ignore(100, '\n');
+ cout << "\nWhat is the amount you would like to convert: ";
+ cin >> amount;
+ cin.ignore(100, '\n');
+ conversion = convert(input_choice, output_choice, amount);
+ cout << "In the new currency, that amount is " << conversion << std::endl;
+ cout << "\nDo you want to use the conversion tool again? (Y/N): ";
+ cin >> again;
+ cin.ignore(100, '\n');
+ if (toupper(again) != 'Y')
+ {
+ cout << "Thank you for using the currency conversion tool! \n\n";
+ }
+ }
+}
+
+//Conversion Calculator
+float convert(float input, float output, float amount)
+{
+ float converted_amount = 0.0;
+ struct currencies
+ {
+ const float GBP = 0.80;
+ const float Euro = 0.94;
+ const float Yen = 152.22;
+ const float AUD = 1.55;
+ const float USD = 1;
+ };
+
+ currencies currency;
+
+ if (input == output)
+ {
+ return amount;
+ }
+ if (input == 1)
+ {
+ input = currency.GBP;
+ }
+ else if (input == 2)
+ {
+ input = currency.Euro;
+ }
+ else if (input == 3)
+ {
+ input = currency.Yen;
+ }
+ else if (input == 4)
+ {
+ input = currency.AUD;
+ }
+ else if (input == 5)
+ {
+ input = currency.USD;
+ }
+
+ if (output == 1)
+ {
+ output = currency.GBP;
+ }
+ else if (output == 2)
+ {
+ output = currency.Euro;
+ }
+ else if (output == 3)
+ {
+ output = currency.Yen;
+ }
+ else if (output == 4)
+ {
+ output = currency.AUD;
+ }
+ else if (output == 5)
+ {
+ output = currency.USD;
+ }
+
+ converted_amount = output / input * amount;
+ return converted_amount;
+}
+
+//Menu display
+void currency_menu()
+{
+ cout << "\n\n1. GBP\n";
+ cout << "2. Euro\n";
+ cout << "3. Yen\n";
+ cout << "4. AUD\n";
+ cout << "5. USD\n\n";
+}
+
+//guessing game function
+void guessing_game(char again)
+{
+ std::random_device dev;
+ std::mt19937 rng(dev());
+ std::uniform_int_distribution<std::mt19937::result_type> dist6(1, 10000);
+
+ int random_number = dist6(rng);
+ int user_guess = 0;
+ int guess_counter = 1;
+
+ cout << "Welcome to the Guessing Game!" << endl;
+ cout << "I have selected a number between 1 and 10000, you have 20 tries to guess it!" << endl;
+ cout << "" << endl;
+
+ cout << "hint: " << random_number << endl;
+ cout << "Enter your guess: ";
+ cin >> user_guess;
+ cin.ignore(100, '\n');
+
+ while (user_guess != random_number && guess_counter != 20)
+ {
+ if (user_guess > random_number)
+ {
+ cout << "Lower!";
+ cout << "Tries left: " << (20 - guess_counter);
+ }
+ else
+ {
+ cout << "Higher!";
+ cout << "Tries left: " << (20 - guess_counter);
+ }
+ guess_counter++;
+ cout << "Enter your guess: ";
+ cin >> user_guess;
+ cin.ignore(100, '\n');
+ }
+
+ cout << "You got it!\n" << endl;
+} \ No newline at end of file
diff --git a/CST 126/Homework 1/main.cpp b/CST 126/Homework 1/main.cpp
deleted file mode 100644
index a82ca3b..0000000
--- a/CST 126/Homework 1/main.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-// Name: Chanin Timbal
-// Class: CST 126
-// Date: 04/08/2024
-// Assignment: Homework
-// This program converts an amount from one chosen currency into another
-
-#include <iostream>
-#include <cctype>
-#include <cstring>
-using std::cout;
-using std::cin;
-
-//Protoypes
-void display_options();
-float convert(float input, float output, float amount);
-void run_conversion(char again);
-void currency_menu();
-
-//Main to run the program
-int main()
-{
- int option = 0;
-
- cout << "Welcome! Please choose an option: \n";
- display_options();
- cin >> option;
- cin.ignore(100, '\n');
-
- while (option != 0)
- {
- if (option == 1)
- {
- char again = 'Y';
- run_conversion(again);
- cin >> again;
- cin.ignore(100,'\n');
- }
-
- else if (option == 2)
- {
-
- }
-
- else if (option == 3)
- {
-
- }
- else
- {
- cout << "That is not one of the options!";
- display_options();
- cin >> option;
- cin.ignore(100, '\n');
- }
-
- display_options();
- cin >> option;
- cin.ignore(100, '\n');
- }
-
- return 0;
-}
-
-//menu options
-void display_options()
-{
- cout << "1. Currency Converter\n";
- cout << "2. Guessing Game\n";
- cout << "3. Temperature Logger\n";
- cout << "0. Quit\n";
-}
-
-//Conversion Calculator
-float convert(float input, float output, float amount)
-{
- float converted_amount = 0.0;
- struct currencies
- {
- const float GBP = 0.80;
- const float Euro = 0.94;
- const float Yen = 152.22;
- const float AUD = 1.55;
- const float USD = 1;
- };
-
- currencies currency;
-
- if (input == output)
- {
- return amount;
- }
- if (input == 1)
- {
- input = currency.GBP;
- }
- else if (input == 2)
- {
- input = currency.Euro;
- }
- else if (input == 3)
- {
- input = currency.Yen;
- }
- else if (input == 4)
- {
- input = currency.AUD;
- }
- else if (input == 5)
- {
- input = currency.USD;
- }
-
- if (output == 1)
- {
- output = currency.GBP;
- }
- else if (output == 2)
- {
- output = currency.Euro;
- }
- else if (output == 3)
- {
- output = currency.Yen;
- }
- else if (output == 4)
- {
- output = currency.AUD;
- }
- else if (output == 5)
- {
- output = currency.USD;
- }
-
- converted_amount = output / input * amount;
- return converted_amount;
-}
-
-//Loop to run the conversion while the user wants to
-void run_conversion(char again)
-{
- while (toupper(again) != 'N')
- {
- int input_choice = 0;
- int output_choice = 0;
- float conversion = 0.0;
- float amount = 0.0;
-
- cout << "Choose your input currency: ";
- currency_menu();
- cin >> input_choice;
- cin.ignore(100, '\n');
- cout << "\nchoose your output currency: ";
- cin >> output_choice;
- cin.ignore(100, '\n');
- cout << "\nWhat is the amount you would like to convert: ";
- cin >> amount;
- cin.ignore(100, '\n');
- conversion = convert(input_choice, output_choice, amount);
- cout << "In the new currency, that amount is " << conversion << std::endl;
- cout << "\nDo you want to use the conversion tool again? (Y/N): ";
- cin >> again;
- cin.ignore(100, '\n');
- if (toupper(again) != 'Y')
- {
- cout << "Thank you for using the currency conversion tool! \n";
- }
- }
-}
-
-//Menu display
-void currency_menu()
-{
- cout << "\n\n1. GBP\n";
- cout << "2. Euro\n";
- cout << "3. Yen\n";
- cout << "4. AUD\n";
- cout << "5. USD\n\n";
-} \ No newline at end of file
diff --git a/CST 126/Homework 3/Homework 3/NodeUnitTests.cpp.cpp b/CST 126/Homework 3/Homework 3/NodeUnitTests.cpp.cpp
new file mode 100644
index 0000000..cefe395
--- /dev/null
+++ b/CST 126/Homework 3/Homework 3/NodeUnitTests.cpp.cpp
@@ -0,0 +1,24 @@
+#include "pcd.h"
+#include "CppUnitTest.h""
+
+using namespace Microsoft::VisualStudio::CppUnitTestFramework;
+
+#include "node.hpp"
+#include "crt_check_memory.hpp"
+
+using namespace CST126;
+
+namespace LinkedListUnitTests
+{
+ TEST_CLASS(NodeUnitTests)
+ {
+ public:
+
+ TEST_METHOD(NodeEmptyConstructor_Success)
+ {
+ //Arrange
+ Node<int>* newNode = new Node<int>()
+
+ }
+ };
+} \ No newline at end of file
diff --git a/CST 126/Homework 3/Homework 3/crt_check_memory.hpp b/CST 126/Homework 3/Homework 3/crt_check_memory.hpp
new file mode 100644
index 0000000..9cb4ab2
--- /dev/null
+++ b/CST 126/Homework 3/Homework 3/crt_check_memory.hpp
@@ -0,0 +1,40 @@
+#ifndef CRTCHECKMEMORY_H
+#define CRTCHECKMEMORY_H
+
+#include "pch.h"
+#include "CppUnitTest.h"
+#include "crtdbg.h"
+
+#define _CRTDBG_MAP_ALLOC
+
+using namespace Microsoft::VisualStudio::CppUnitTestFramework;
+
+namespace LinkedListUnitTests
+{
+ struct CrtCheckMemory
+ {
+ _CrtMemState state1{};
+ _CrtMemState state2{};
+ _CrtMemState state3{};
+ CrtCheckMemory()
+ {
+ _CrtMemCheckpoint(&state1);
+ }
+
+ CrtCheckMemory(const CrtCheckMemory& copy) = delete;
+ CrtCheckMemory& operator=(const CrtCheckMemory& copy) = delete;
+ CrtCheckMemory(CrtCheckMemory&& copy) = delete;
+ CrtCheckMemory& operator=(CrtCheckMemory&& copy) = delete;
+
+ ~CrtCheckMemory()
+ {
+ _CrtMemCheckpoint(&state2);
+
+ if (_CrtMemDifference(&state3, &state1, &state2) != 0)
+ {
+ Assert::Fail(L"Detected memory leaks!");
+ }
+ }
+ };
+}
+#endif \ No newline at end of file
diff --git a/CST 126/Homework 3/Homework 3/linked_list_nodes.hpp b/CST 126/Homework 3/Homework 3/linked_list_nodes.hpp
new file mode 100644
index 0000000..a3122c7
--- /dev/null
+++ b/CST 126/Homework 3/Homework 3/linked_list_nodes.hpp
@@ -0,0 +1,24 @@
+#ifndef LINKED_LIST_NODE_HPP
+#define LINKED_LIST_NODE_HPP
+
+#include "node.hpp"
+
+namespace CST126
+{
+ template <typename T>
+ class singly_linked_node : Node<t>
+ {
+ protected:
+ singly_linked_node<T>* _next{ nullptr };
+
+ };
+
+ template <typename T>
+ class doubly_linked_node final : singly_linked_node<T>
+ {
+ protected:
+ doubly_linked_node<T>* _prev{ nullptr };
+ };
+}
+
+#endif \ No newline at end of file
diff --git a/CST 126/Homework 3/Homework 3/node.hpp b/CST 126/Homework 3/Homework 3/node.hpp
new file mode 100644
index 0000000..32894c8
--- /dev/null
+++ b/CST 126/Homework 3/Homework 3/node.hpp
@@ -0,0 +1,50 @@
+#ifndef NODE_HPP
+#define NODE_HPP
+
+namespace CST126 {
+
+ template<typename T>
+ class Node
+ {
+ public:
+ Node() = default;
+ Node(const T& data);
+
+ ~Node() = default;
+
+ T& Data();
+ T Data() const;
+ void Data(const T& data);
+
+
+
+ private:
+ T _data{};
+ };
+
+ template<typename T>
+ Node<T>::Node(const T& data) : _data(data) {};
+
+
+ template<typename T>
+ void Node<T>::Data(const T& data)
+ {
+ _data = data;
+ }
+
+ template<typename T>
+ T& Node<T>::Data()
+ {
+ return _data;
+ }
+
+ template<typename T>
+ T& Node<T>::Data(const T& data)
+ {
+ _data = data;;
+ }
+}
+
+
+
+#endif \ No newline at end of file
diff --git a/CST 126/Project1/Project1.vcxproj b/CST 126/Project1/Project1.vcxproj
new file mode 100644
index 0000000..a560751
--- /dev/null
+++ b/CST 126/Project1/Project1.vcxproj
@@ -0,0 +1,138 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>17.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{a754f826-edd9-434d-9836-7a4c804fa6a1}</ProjectGuid>
+ <RootNamespace>Project1</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared" >
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+
+ <PropertyGroup Label="UserMacros" />
+
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+
+ <ItemGroup></ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
diff --git a/CST 126/Project1/Project1.vcxproj.filters b/CST 126/Project1/Project1.vcxproj.filters
new file mode 100644
index 0000000..a8a6563
--- /dev/null
+++ b/CST 126/Project1/Project1.vcxproj.filters
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/CST 126/Project1/Source.cpp b/CST 126/Project1/Source.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/CST 126/Project1/Source.cpp