#include "ContactList.h" ContactList::ContactList(const size_t& size) { length_ = size; contacts_ = AllocateContactList(size); } ContactList::~ContactList() { delete[] contacts_; contacts_ = nullptr; } void ContactList::DeleteContact(Contact& contact) { } void ContactList::CopyList(const Contact* contacts, const size_t& size) { } void ContactList::AddContact(const Contact& contact) { } void ContactList::Print() const { } size_t ContactList::Size() const { return size_t(); } Contact* ContactList::AllocateContactList(const size_t& size) { Contact* contacts = nullptr; length_ = size; contacts = new Contact[size]; return contacts; }