"#version 100\n" "precision mediump float; \n" "uniform vec4 nv_waveworks_impl_0_1; \n" "uniform vec4 nv_waveworks_impl_0_2; \n" "uniform vec4 nv_waveworks_impl_0_3; \n" "uniform sampler2D nv_waveworks_impl_0_5;\n" "varying vec2 nv_waveworks_impl_0_6;\n" "attribute vec4 nv_waveworks_impl_0_7;\n" "attribute vec2 nv_waveworks_impl_0_8;\n" "void main()\n" "{\n" " gl_Position = nv_waveworks_impl_0_7;\n" " nv_waveworks_impl_0_6 = nv_waveworks_impl_0_8;\n" "}\n"