# Find DXUT include(FindPackageHandleStandardArgs) if (CMAKE_CL_64) set(DXUTARCH "x64") else() set(DXUTARCH "Win32") endif() find_path(DXUT_SDK_PATH Core/DXUT.h HINTS ${GW_DEPS_ROOT}/DXUT ) find_library(DXUT_LIBRARY_RELEASE NAMES DXUT PATHS ${DXUT_SDK_PATH}/Core/Bin/*/${DXUTARCH}/Release) find_library(DXUT_LIBRARY_DEBUG NAMES DXUT PATHS ${DXUT_SDK_PATH}/Core/Bin/*/${DXUTARCH}/Debug) find_library(DXUT_Opt_LIBRARY_RELEASE NAMES DXUTOpt PATHS ${DXUT_SDK_PATH}/Optional/Bin/*/${DXUTARCH}/Release) find_library(DXUT_Opt_LIBRARY_DEBUG NAMES DXUTOpt PATHS ${DXUT_SDK_PATH}/Optional/Bin/*/${DXUTARCH}/Debug) FIND_PACKAGE_HANDLE_STANDARD_ARGS(DXUT DEFAULT_MSG DXUT_LIBRARY_RELEASE DXUT_Opt_LIBRARY_RELEASE DXUT_SDK_PATH) if(DXUT_FOUND) mark_as_advanced(DXUT_SDK_PATH DXUT_LIBRARY_RELEASE DXUT_LIBRARY_DEBUG DXUT_Opt_LIBRARY_RELEASE DXUT_Opt_LIBRARY_DEBUG) set(DXUT_INCLUDE_DIRS ${DXUT_SDK_PATH}/Core ${DXUT_SDK_PATH}/Optional CACHE STRING "") set(DXUT_LIBRARIES optimized ${DXUT_LIBRARY_RELEASE} optimized ${DXUT_Opt_LIBRARY_RELEASE} debug ${DXUT_LIBRARY_DEBUG} debug ${DXUT_Opt_LIBRARY_DEBUG} CACHE STRING "") endif()