From 69f624cfc22c361a8162f57df4a71e4324805717 Mon Sep 17 00:00:00 2001 From: Jason Maskell Date: Wed, 25 May 2016 16:02:23 +0200 Subject: Excised D3D9 and 10 support from library. --- src/FFT_Simulation_DirectCompute_impl.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/FFT_Simulation_DirectCompute_impl.h') diff --git a/src/FFT_Simulation_DirectCompute_impl.h b/src/FFT_Simulation_DirectCompute_impl.h index c01e62c..a6668c2 100644 --- a/src/FFT_Simulation_DirectCompute_impl.h +++ b/src/FFT_Simulation_DirectCompute_impl.h @@ -43,8 +43,6 @@ public: ~NVWaveWorks_FFT_Simulation_DirectCompute_Impl(); // Mandatory NVWaveWorks_FFT_Simulation interface - HRESULT initD3D9(IDirect3DDevice9* pD3DDevice); - HRESULT initD3D10(ID3D10Device* pD3DDevice); HRESULT initD3D11(ID3D11Device* pD3DDevice); HRESULT initNoGraphics() { return S_OK; } HRESULT reinit(const GFSDK_WaveWorks_Detailed_Simulation_Params::Cascade& params); @@ -52,8 +50,6 @@ public: HRESULT addArchivedDisplacements(float coord, const gfsdk_float2* inSamplePoints, gfsdk_float4* outDisplacements, UINT numSamples); HRESULT getTimings(NVWaveWorks_FFT_Simulation_Timings&) const; gfsdk_U64 getDisplacementMapVersion() const { return m_DisplacementMapVersion; } - LPDIRECT3DTEXTURE9 GetDisplacementMapD3D9(); - ID3D10ShaderResourceView** GetDisplacementMapD3D10(); ID3D11ShaderResourceView** GetDisplacementMapD3D11(); GLuint GetDisplacementMapGL2(); -- cgit v1.2.3