From 67e62061658d90b9491c55544bb419f91a0c5c08 Mon Sep 17 00:00:00 2001 From: Jason Maskell Date: Thu, 19 May 2016 11:56:51 +0200 Subject: D3D11 test is compiling and running with a rendering error (ocean is grey and not dark blue). D3D11 sample added but still has lots of compile errors, needs to be fully converted to use new DXUT11, etc. --- include/GFSDK_WaveWorks_Attributes.fxh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/GFSDK_WaveWorks_Attributes.fxh') diff --git a/include/GFSDK_WaveWorks_Attributes.fxh b/include/GFSDK_WaveWorks_Attributes.fxh index d887f8c..840243c 100644 --- a/include/GFSDK_WaveWorks_Attributes.fxh +++ b/include/GFSDK_WaveWorks_Attributes.fxh @@ -14,7 +14,7 @@ * or patent rights of NVIDIA Corporation. No third party distribution is allowed unless * expressly authorized by NVIDIA. Details are subject to change without notice. * This code supersedes and replaces all information previously supplied. - * NVIDIA Corporation products are not authorized for use as critical + * NVIDIA Corporation products are not authorized for use as critic * components in life support devices or systems without express written approval of * NVIDIA Corporation. * -- cgit v1.2.3