From 3eb017d032e0c542401ea202f7a62b7c7ddcd498 Mon Sep 17 00:00:00 2001 From: Jason Maskell Date: Mon, 16 May 2016 15:00:36 +0200 Subject: Added the test_d3d11 app to the solution. Not compiling yet, mostly a paranoia commit. --- cmake/FindDXUT.cmake | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 cmake/FindDXUT.cmake (limited to 'cmake/FindDXUT.cmake') diff --git a/cmake/FindDXUT.cmake b/cmake/FindDXUT.cmake new file mode 100644 index 0000000..00cc663 --- /dev/null +++ b/cmake/FindDXUT.cmake @@ -0,0 +1,48 @@ +# Find DXUT + +include(FindPackageHandleStandardArgs) + +if (CMAKE_CL_64) + set(DXUTARCH "x64") +else() + set(DXUTARCH "Win32") +endif() + +find_path(DXUT_SDK_PATH Core/DXUT.h + HINTS ${GW_DEPS_ROOT}/DXUT + ) + +find_library(DXUT_LIBRARY_RELEASE + NAMES DXUT + PATHS ${DXUT_SDK_PATH}/Core/Bin/*/${DXUTARCH}/Release) + +find_library(DXUT_LIBRARY_DEBUG + NAMES DXUT + PATHS ${DXUT_SDK_PATH}/Core/Bin/*/${DXUTARCH}/Debug) + +find_library(DXUT_Opt_LIBRARY_RELEASE + NAMES DXUTOpt + PATHS ${DXUT_SDK_PATH}/Optional/Bin/*/${DXUTARCH}/Release) + +find_library(DXUT_Opt_LIBRARY_DEBUG + NAMES DXUTOpt + PATHS ${DXUT_SDK_PATH}/Optional/Bin/*/${DXUTARCH}/Debug) + +FIND_PACKAGE_HANDLE_STANDARD_ARGS(DXUT + DEFAULT_MSG + DXUT_LIBRARY_RELEASE + DXUT_Opt_LIBRARY_RELEASE + DXUT_SDK_PATH) + +if(DXUT_FOUND) + mark_as_advanced(DXUT_SDK_PATH DXUT_LIBRARY_RELEASE DXUT_LIBRARY_DEBUG DXUT_Opt_LIBRARY_RELEASE DXUT_Opt_LIBRARY_DEBUG) + set(DXUT_INCLUDE_DIRS + ${DXUT_SDK_PATH}/Core + ${DXUT_SDK_PATH}/Optional + CACHE STRING "") + + set(DXUT_LIBRARIES + optimized ${DXUT_LIBRARY_RELEASE} optimized ${DXUT_Opt_LIBRARY_RELEASE} + debug ${DXUT_LIBRARY_DEBUG} debug ${DXUT_Opt_LIBRARY_DEBUG} + CACHE STRING "") +endif() \ No newline at end of file -- cgit v1.2.3