| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Re-added the VS2013 project generation | Jason Maskell | 2016-07-26 | 1 | -5/+5 |
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| * | Added Packman support - now the GenerateProjects.bat uses Packman to pull ↵ | Jason Maskell | 2016-07-26 | 1 | -16/+16 |
| | | | | | | | dependencies specified in WaveWorksDependencies.xml Finders of these dependencies are modified to look in the Packman repo. | ||||
| * | Had some compilation issues without previously generated code, fixed now. | Jason Maskell | 2016-07-25 | 1 | -2/+0 |
| | | | | | | | Disabled OpenGL in the D3D11 build, for now. This is an ugly hack and needs to be fixed. Separated FindFXC into its own finder so that we can fail when it's not found. | ||||
| * | D3D11 test is compiling and running with a rendering error (ocean is grey ↵ | Jason Maskell | 2016-05-19 | 1 | -0/+6 |
| | | | | | | | and not dark blue). D3D11 sample added but still has lots of compile errors, needs to be fully converted to use new DXUT11, etc. | ||||
| * | Restructuring starts. Got some initial CMake problems sorted. Need to extend. | Jason Maskell | 2016-05-12 | 1 | -0/+46 |