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authorJason Maskell <Jason Maskell>2016-07-25 12:13:14 +0700
committerJason Maskell <Jason Maskell>2016-07-25 12:13:14 +0700
commit9fc34880f8e0674cb61a8dd479c64280d056cca2 (patch)
tree417b6f4b8163b32d96bfec784ff3f4bcb2f0bfb6 /cmake
parentRenamed Logger.h to GFSDK_Logger.h since it's a shared header. (diff)
downloadwaveworks_archive-9fc34880f8e0674cb61a8dd479c64280d056cca2.tar.xz
waveworks_archive-9fc34880f8e0674cb61a8dd479c64280d056cca2.zip
Had some compilation issues without previously generated code, fixed now.
Disabled OpenGL in the D3D11 build, for now. This is an ugly hack and needs to be fixed. Separated FindFXC into its own finder so that we can fail when it's not found.
Diffstat (limited to 'cmake')
-rw-r--r--cmake/FindDirectX.cmake7
1 files changed, 1 insertions, 6 deletions
diff --git a/cmake/FindDirectX.cmake b/cmake/FindDirectX.cmake
index 33be604..cd28e12 100644
--- a/cmake/FindDirectX.cmake
+++ b/cmake/FindDirectX.cmake
@@ -220,10 +220,5 @@ if (WIN32)
find_combined (D2D1_1 D2D1_1 D2D1)
endif ()
- find_program (DirectX_FXC_EXECUTABLE fxc
- HINTS "${ProgramFiles}/Windows Kits/8.1/bin/x86" "${ProgramFiles}/Windows Kits/8.0/bin/x86" ${DirectX_BIN_SEARCH_PATH}
-
- DOC "Path to fxc.exe executable."
- )
-
+
endif ()