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| author | Jason Maskell <[email protected]> | 2016-05-12 13:51:01 +0200 |
|---|---|---|
| committer | Jason Maskell <[email protected]> | 2016-05-12 13:51:01 +0200 |
| commit | 3f13a04cda58b8cb6b3ae76ea663443611752a38 (patch) | |
| tree | b655d905a336dfe0722ddc8582f049875f8f6d3d /cmake/FindDirectX.cmake | |
| parent | Restructuring starts. Got some initial CMake problems sorted. Need to extend. (diff) | |
| download | waveworks_archive-3f13a04cda58b8cb6b3ae76ea663443611752a38.tar.xz waveworks_archive-3f13a04cda58b8cb6b3ae76ea663443611752a38.zip | |
Project now compiles with Cmake.
Modified FindDirectX to use the Windows SDK more, and added support for getting dxguid.lib
Diffstat (limited to 'cmake/FindDirectX.cmake')
| -rw-r--r-- | cmake/FindDirectX.cmake | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/cmake/FindDirectX.cmake b/cmake/FindDirectX.cmake index 34dbdd8..33be604 100644 --- a/cmake/FindDirectX.cmake +++ b/cmake/FindDirectX.cmake @@ -75,6 +75,7 @@ if (WIN32) # See also: # - http://msdn.microsoft.com/en-us/library/windows/desktop/ee663275.aspx if (DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700) + MESSAGE(Using WINSDK Headers) set (USE_WINSDK_HEADERS TRUE) endif () @@ -199,6 +200,7 @@ if (WIN32) find_winsdk_header (D3D11 d3d11.h) find_winsdk_library (D3D11 d3d11) + find_winsdk_library (DXGUID dxguid) find_combined (D3D11 D3D11 D3D11) find_winsdk_header (D3D11_1 d3d11_1.h) find_combined (D3D11_1 D3D11_1 D3D11) @@ -219,7 +221,8 @@ if (WIN32) endif () find_program (DirectX_FXC_EXECUTABLE fxc - HINTS ${DirectX_BIN_SEARCH_PATH} + HINTS "${ProgramFiles}/Windows Kits/8.1/bin/x86" "${ProgramFiles}/Windows Kits/8.0/bin/x86" ${DirectX_BIN_SEARCH_PATH} + DOC "Path to fxc.exe executable." ) |