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All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef NV_XBOX360_NVXBOX360INTRINSICS_H #define NV_XBOX360_NVXBOX360INTRINSICS_H #include "Nv.h" #include "NvAssert.h" #if !NV_X360 #error "This file should only be included by xbox builds!!" #endif #ifndef NOMINMAX #define NOMINMAX #endif #ifndef XM_NO_OPERATOR_OVERLOADS #define XM_NO_OPERATOR_OVERLOADS #endif #pragma warning(push) // 'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives' // enumerator 'identifier' in switch of enum 'enumeration' is not handled #pragma warning(disable : 4061 4062 4668 4365) #include #pragma warning(pop) #include #include #include namespace nvidia { namespace intrinsics { //! \brief platform-specific absolute value NV_FORCE_INLINE float abs(float a) { return __fabs(a); } //! \brief platform-specific select float NV_FORCE_INLINE float fsel(float a, float b, float c) { return __fself(a, b, c); } //! \brief platform-specific sign NV_FORCE_INLINE float sign(float a) { return __fself(a, 1.0f, -1.0f); } //! \brief platform-specific reciprocal NV_FORCE_INLINE float recip(float a) { return 1.0f / (a); } //! \brief platform-specific reciprocal estimate NV_FORCE_INLINE float recipFast(float a) { return __fres(a); } //! \brief platform-specific square root NV_FORCE_INLINE float sqrt(float a) { return __fsqrts(a); } //! \brief platform-specific reciprocal square root NV_FORCE_INLINE float recipSqrt(float a) { return recip(__fsqrts(a)); } //! \brief platform-specific reciprocal square root estimate NV_FORCE_INLINE float recipSqrtFast(float a) { return float(__frsqrte(a)); } //! \brief platform-specific sine NV_FORCE_INLINE float sin(float a) { return ::sinf(a); } //! \brief platform-specific cosine NV_FORCE_INLINE float cos(float a) { return ::cosf(a); } //! \brief platform-specific minimum NV_FORCE_INLINE float selectMin(float a, float b) { return __fself(a - b, b, a); } //! \brief platform-specific maximum NV_FORCE_INLINE float selectMax(float a, float b) { return __fself(a - b, a, b); } //! \brief platform-specific finiteness check (not INF or NAN) NV_FORCE_INLINE bool isFinite(float a) { return 0 == ((_FPCLASS_SNAN | _FPCLASS_QNAN | _FPCLASS_NINF | _FPCLASS_PINF) & _fpclass(a)); } //! \brief platform-specific finiteness check (not INF or NAN) NV_FORCE_INLINE bool isFinite(double a) { return 0 == ((_FPCLASS_SNAN | _FPCLASS_QNAN | _FPCLASS_NINF | _FPCLASS_PINF) & _fpclass(a)); } /*! Sets \c count bytes starting at \c dst to zero. */ NV_FORCE_INLINE void* memZero(void* NV_RESTRICT dest, uint32_t count) { return XMemSet(dest, 0, count); } /*! Sets \c count bytes starting at \c dst to \c c. */ NV_FORCE_INLINE void* memSet(void* NV_RESTRICT dest, int32_t c, uint32_t count) { return XMemSet(dest, c, count); } /*! Copies \c count bytes from \c src to \c dst. User memMove if regions overlap. */ NV_FORCE_INLINE void* memCopy(void* NV_RESTRICT dest, const void* NV_RESTRICT src, uint32_t count) { return XMemCpy(dest, src, count); } /*! Copies \c count bytes from \c src to \c dst. Supports overlapping regions. */ NV_FORCE_INLINE void* memMove(void* NV_RESTRICT dest, const void* NV_RESTRICT src, uint32_t count) { return memmove(dest, src, count); } /*! Set 128B to zero starting at \c dst+offset. Must be aligned. */ NV_FORCE_INLINE void memZero128(void* NV_RESTRICT dest, uint32_t offset = 0) { NV_ASSERT(((size_t(dest) + offset) & 0x7f) == 0); __dcbz128((int)offset, dest); } } // namespace intrinsics } // namespace nvidia #endif // #ifndef NV_XBOX360_NVXBOX360INTRINSICS_H