// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2014 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. // SCE CONFIDENTIAL // Copyright (C) Sony Computer Entertainment Inc. // All Rights Reserved. #ifndef NV_PS3_NVPS3ASSERT_H #define NV_PS3_NVPS3ASSERT_H #include #ifdef NV_SPU #include "spu_printf.h" namespace nvidia { NV_INLINE void NvPs3Assert(const char* exp, const char* file, int line) { spu_printf("SPU: Assertion failed! exp %s \n, line %d \n, file %s \n ", exp, line, file); __builtin_snpause(); } } #define NV_ASSERT(exp) ((void)(!!(exp) || (nvidia::NvPs3Assert(#exp, __FILE__, __LINE__), false))) #define NV_ALWAYS_ASSERT_MESSAGE(exp) nvidia::NvPs3Assert(exp, __FILE__, __LINE__) #define NV_ASSERT_WITH_MESSAGE(exp, message) \ ((void)(!!(exp) || (nvidia::NvPs3Assert(message, __FILE__, __LINE__), false))) #endif // NV_SPU #endif // #ifndef NV_PS3_NVPS3ASSERT_H