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/*
* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef __MODULE_BASIC_FS_IMPL_H__
#define __MODULE_BASIC_FS_IMPL_H__
#include "Apex.h"
#include "ModuleBasicFS.h"
#include "ApexSDKIntl.h"
#include "ModuleIntl.h"
#include "ModuleBase.h"
#include "ApexSDKHelpers.h"
#include "ApexRWLockable.h"
#include "ModuleBasicFSRegistration.h"
namespace nvidia
{
namespace apex
{
class SceneIntl;
class ModuleFieldSamplerIntl;
}
namespace basicfs
{
class BasicFSAssetImpl;
class JetFSAssetAuthoring;
class AttractorFSAssetAuthoring;
class VortexFSAssetAuthoring;
class BasicFSScene;
class ModuleBasicFSImpl : public ModuleBasicFS, public ModuleIntl, public ModuleBase, public ApexRWLockable
{
public:
APEX_RW_LOCKABLE_BOILERPLATE
ModuleBasicFSImpl(ApexSDKIntl* sdk);
~ModuleBasicFSImpl();
// base class methods
void init(NvParameterized::Interface&);
NvParameterized::Interface* getDefaultModuleDesc();
void release()
{
ModuleBase::release();
}
void destroy();
const char* getName() const
{
return ModuleBase::getName();
}
ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
void releaseModuleSceneIntl(ModuleSceneIntl&);
AuthObjTypeID getModuleID() const;
RenderableIterator* createRenderableIterator(const Scene&);
AuthObjTypeID getJetFSAssetTypeID() const;
AuthObjTypeID getAttractorFSAssetTypeID() const;
AuthObjTypeID getVortexFSAssetTypeID() const;
AuthObjTypeID getNoiseFSAssetTypeID() const;
AuthObjTypeID getWindFSAssetTypeID() const;
ApexActor* getApexActor(Actor*, AuthObjTypeID) const;
ModuleFieldSamplerIntl* getInternalModuleFieldSampler();
BasicFSScene* getBasicFSScene(const Scene& apexScene); // return to protected
protected:
ResourceList mAuthorableObjects;
ResourceList mBasicFSScenes;
friend class BasicFSAssetImpl;
friend class JetFSAsset;
friend class AttractorFSAsset;
friend class VortexFSAsset;
friend class BasicFSScene;
private:
BasicFSModuleParameters* mModuleParams;
ModuleFieldSamplerIntl* mFieldSamplerModule;
};
}
} // end namespace nvidia::apex
#endif // __MODULE_BASIC_FS_IMPL_H__
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