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/*
* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#include "ApexDefs.h"
#if PX_PHYSICS_VERSION_MAJOR == 3
#pragma warning(push)
#pragma warning(disable: 4324)
#include <ApexSceneUserNotify.h>
#include "PxPreprocessor.h"
#include <PxJoint.h>
#include <PxScene.h>
namespace nvidia
{
namespace apex
{
using namespace physx;
ApexSceneUserNotify::~ApexSceneUserNotify(void)
{
// All callbacks should have been removed by now... something is wrong.
PX_ASSERT(mModuleNotifiers.size() == 0);
}
void ApexSceneUserNotify::addModuleNotifier(PxSimulationEventCallback& notify)
{
mModuleNotifiers.pushBack(¬ify);
}
void ApexSceneUserNotify::removeModuleNotifier(PxSimulationEventCallback& notify)
{
const uint32_t numNotifiers = mModuleNotifiers.size();
uint32_t found = numNotifiers;
for (uint32_t i = 0; i < numNotifiers; i++)
{
if (mModuleNotifiers[i] == ¬ify)
{
found = i;
break;
}
}
PX_ASSERT(found < numNotifiers);
if (found < numNotifiers)
{
mModuleNotifiers.replaceWithLast(found);
}
}
void ApexSceneUserNotify::playBatchedNotifications()
{
#if TODO_HANDLE_NEW_CONTACT_STREAM
// onConstraintBreak
{
for (uint32_t i = 0; i < mBatchedBreakNotifications.size(); i++)
{
physx::PxConstraintInfo& constraintInfo = mBatchedBreakNotifications[i];
PX_ASSERT(mAppNotify != NULL);
mAppNotify->onConstraintBreak(&constraintInfo, 1);
/*
// apan, shold we release joint? how?
if (releaseJoint)
{
// scene isn't running anymore, guess we need to release the joint by hand.
notify.breakingJoint->getScene().releaseJoint(*notify.breakingJoint);
}
*/
}
// release if the array is too big
if (mBatchedBreakNotifications.size() * 4 < mBatchedBreakNotifications.capacity())
{
mBatchedBreakNotifications.shrink();
}
mBatchedBreakNotifications.clear();
}
// onContact
{
for (uint32_t i = 0; i < mBatchedContactNotifications.size(); i++)
{
BatchedContactNotification& contact = mBatchedContactNotifications[i];
PX_ASSERT(contact.batchedStreamStart < mBatchedContactStreams.size());
contact.batchedPair.stream = (PxConstContactStream)(mBatchedContactStreams.begin() + contact.batchedStreamStart);
mAppNotify->onContact(contact.batchedPair, contact.batchedEvents);
}
mBatchedContactNotifications.clear();
mBatchedContactStreams.clear();
}
// onSleep/onWake
{
for (uint32_t i = 0; i < mBatchedSleepWakeEventBorders.size(); i++)
{
const SleepWakeBorders border = mBatchedSleepWakeEventBorders[i];
if (border.sleepEvents)
{
mAppNotify->onSleep(&mBatchedSleepEvents[border.start], border.count);
}
else
{
mAppNotify->onWake(&mBatchedWakeEvents[border.start], border.count);
}
}
mBatchedSleepWakeEventBorders.clear();
mBatchedSleepEvents.clear();
mBatchedWakeEvents.clear();
}
// mBatchedTriggerReports
{
for (uint32_t i = 0; i < mBatchedTriggerReports.size(); i++)
{
PxTriggerPair& triggerPair = mBatchedTriggerReports[i];
mAppNotify->onTrigger(&triggerPair, 1);
}
mBatchedTriggerReports.clear();
}
#endif
}
void ApexSceneUserNotify::onConstraintBreak(physx::PxConstraintInfo* constraints, uint32_t count)
{
for (Array<PxSimulationEventCallback*>::Iterator curr = mModuleNotifiers.begin(); curr != mModuleNotifiers.end(); ++curr)
{
(*curr)->onConstraintBreak(constraints, count);
}
if (mAppNotify != NULL)
{
if (mBatchAppNotify)
{
for (uint32_t i = 0 ; i < count; i++)
{
mBatchedBreakNotifications.pushBack(constraints[i]);
}
}
else
{
mAppNotify->onConstraintBreak(constraints, count);
}
}
}
void ApexSceneUserNotify::onWake(PxActor** actors, uint32_t count)
{
for (Array<PxSimulationEventCallback*>::Iterator curr = mModuleNotifiers.begin(); curr != mModuleNotifiers.end(); ++curr)
{
(*curr)->onWake(actors, count);
}
if (mAppNotify != NULL)
{
if (mBatchAppNotify)
{
SleepWakeBorders border(mBatchedWakeEvents.size(), count, false);
mBatchedSleepWakeEventBorders.pushBack(border);
mBatchedWakeEvents.resize(mBatchedWakeEvents.size() + count);
for (uint32_t i = 0; i < count; i++)
{
mBatchedWakeEvents.pushBack(actors[i]);
}
}
else
{
mAppNotify->onWake(actors, count);
}
}
}
void ApexSceneUserNotify::onSleep(PxActor** actors, uint32_t count)
{
for (Array<PxSimulationEventCallback*>::Iterator curr = mModuleNotifiers.begin(); curr != mModuleNotifiers.end(); ++curr)
{
(*curr)->onSleep(actors, count);
}
if (mAppNotify)
{
if (mBatchAppNotify)
{
SleepWakeBorders border(mBatchedSleepEvents.size(), count, true);
mBatchedSleepWakeEventBorders.pushBack(border);
mBatchedSleepEvents.resize(mBatchedSleepEvents.size() + count);
for (uint32_t i = 0; i < count; i++)
{
mBatchedSleepEvents.pushBack(actors[i]);
}
}
else
{
mAppNotify->onSleep(actors, count);
}
}
}
void ApexSceneUserNotify::onContact(const physx::PxContactPairHeader& pairHeader, const PxContactPair* pairs, uint32_t nbPairs)
{
for (Array<PxSimulationEventCallback*>::Iterator curr = mModuleNotifiers.begin(); curr != mModuleNotifiers.end(); ++curr)
{
(*curr)->onContact(pairHeader, pairs, nbPairs);
}
if (mAppNotify)
{
if (mBatchAppNotify)
{
#if TODO_HANDLE_NEW_CONTACT_STREAM
mBatchedContactNotifications.pushBack(BatchedContactNotification(pairHeader, pairs, nbPairs));
const uint32_t length = pair.contactCount; //getContactStreamLength(pair.stream);
for (uint32_t i = 0; i < length; i++)
{
mBatchedContactStreams.pushBack(pair.stream[i]);
}
#endif
}
else
{
mAppNotify->onContact(pairHeader, pairs, nbPairs);
}
}
}
#if TODO_HANDLE_NEW_CONTACT_STREAM
class ApexContactStreamIterator : public PxContactStreamIterator
{
public:
ApexContactStreamIterator( PxConstContactStream streamIt) : PxContactStreamIterator(streamIt) { }
PxConstContactStream getStreamIt() { return streamIt; }
};
#endif
void ApexSceneUserNotify::onTrigger(PxTriggerPair* pairs, uint32_t count)
{
if (mAppNotify != NULL)
{
if (mBatchAppNotify)
{
for (uint32_t i = 0; i < count; i++)
{
mBatchedTriggerReports.pushBack(pairs[count]);
}
}
else
{
mAppNotify->onTrigger(pairs, count);
}
}
}
void ApexSceneUserNotify::onAdvance(const PxRigidBody*const* bodyBuffer, const PxTransform* poseBuffer, const PxU32 count)
{
PX_UNUSED(bodyBuffer);
PX_UNUSED(poseBuffer);
PX_UNUSED(count);
}
ApexSceneUserContactModify::ApexSceneUserContactModify(void)
{
mAppContactModify = 0;
}
ApexSceneUserContactModify::~ApexSceneUserContactModify(void)
{
// All callbacks should have been removed by now... something is wrong.
PX_ASSERT(mModuleContactModify.size() == 0);
}
void ApexSceneUserContactModify::addModuleContactModify(PxContactModifyCallback& contactModify)
{
mModuleContactModify.pushBack(&contactModify);
}
void ApexSceneUserContactModify::removeModuleContactModify(PxContactModifyCallback& contactModify)
{
const uint32_t numContactModifies = mModuleContactModify.size();
uint32_t found = numContactModifies;
for (uint32_t i = 0; i < numContactModifies; i++)
{
if (mModuleContactModify[i] == &contactModify)
{
found = i;
break;
}
}
PX_ASSERT(found < numContactModifies);
if (found < numContactModifies)
{
mModuleContactModify.replaceWithLast(found);
}
}
void ApexSceneUserContactModify::setApplicationContactModify(PxContactModifyCallback* contactModify)
{
mAppContactModify = contactModify;
}
void ApexSceneUserContactModify::onContactModify(PxContactModifyPair* const pairs, uint32_t count)
{
for (Array<PxContactModifyCallback*>::Iterator curr = mModuleContactModify.begin(); curr != mModuleContactModify.end(); curr++)
{
(*curr)->onContactModify(pairs, count);
}
if (mAppContactModify)
{
mAppContactModify->onContactModify(pairs, count);
}
}
}
} // namespace nvidia::apex
#pragma warning(pop)
#endif // PX_PHYSICS_VERSION_MAJOR == 3
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