// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PSFOUNDATION_PSSLIST_H #define PSFOUNDATION_PSSLIST_H #include "foundation/Px.h" #include "foundation/PxAssert.h" #include "PsAlignedMalloc.h" #if PX_P64_FAMILY #define PX_SLIST_ALIGNMENT 16 #else #define PX_SLIST_ALIGNMENT 8 #endif namespace physx { namespace shdfnd { #if PX_VC #pragma warning(push) #pragma warning(disable : 4324) // Padding was added at the end of a structure because of a __declspec(align) value. #endif #if !PX_GCC_FAMILY __declspec(align(PX_SLIST_ALIGNMENT)) #endif class SListEntry { friend struct SListImpl; public: SListEntry() : mNext(NULL) { PX_ASSERT((size_t(this) & (PX_SLIST_ALIGNMENT - 1)) == 0); } // Only use on elements returned by SList::flush() // because the operation is not atomic. SListEntry* next() { return mNext; } private: SListEntry* mNext; } #if PX_GCC_FAMILY __attribute__((aligned(PX_SLIST_ALIGNMENT))); #else ; #endif #if PX_VC #pragma warning(pop) #endif // template-less implementation struct PX_FOUNDATION_API SListImpl { SListImpl(); ~SListImpl(); void push(SListEntry* entry); SListEntry* pop(); SListEntry* flush(); static uint32_t getSize(); }; template > class SListT : protected Alloc { public: SListT(const Alloc& alloc = Alloc()) : Alloc(alloc) { mImpl = reinterpret_cast(Alloc::allocate(SListImpl::getSize(), __FILE__, __LINE__)); PX_ASSERT((size_t(mImpl) & (PX_SLIST_ALIGNMENT - 1)) == 0); PX_PLACEMENT_NEW(mImpl, SListImpl)(); } ~SListT() { mImpl->~SListImpl(); Alloc::deallocate(mImpl); } // pushes a new element to the list void push(SListEntry& entry) { mImpl->push(&entry); } // pops an element from the list SListEntry* pop() { return mImpl->pop(); } // removes all items from list, returns pointer to first element SListEntry* flush() { return mImpl->flush(); } private: SListImpl* mImpl; }; typedef SListT<> SList; } // namespace shdfnd } // namespace physx #endif // #ifndef PSFOUNDATION_PSSLIST_H