// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. #ifndef PSFILEBUFFER_PSASCIICONVERSION_H #define PSFILEBUFFER_PSASCIICONVERSION_H /*! \file \brief PxAsciiConversion namespace contains string/value helper functions */ #include "PxMath.h" #include "PsString.h" #include #include #include #include #include namespace physx { namespace general_string_parsing2 { namespace PxAsc { const uint32_t PxF32StrLen = 24; const uint32_t PxF64StrLen = 32; const uint32_t IntStrLen = 32; PX_INLINE bool isWhiteSpace(char c); PX_INLINE const char * skipNonWhiteSpace(const char *scan); PX_INLINE const char * skipWhiteSpace(const char *scan); ////////////////////////// // str to value functions ////////////////////////// PX_INLINE bool strToBool(const char *str, const char **endptr); PX_INLINE int8_t strToI8(const char *str, const char **endptr); PX_INLINE int16_t strToI16(const char *str, const char **endptr); PX_INLINE int32_t strToI32(const char *str, const char **endptr); PX_INLINE int64_t strToI64(const char *str, const char **endptr); PX_INLINE uint8_t strToU8(const char *str, const char **endptr); PX_INLINE uint16_t strToU16(const char *str, const char **endptr); PX_INLINE uint32_t strToU32(const char *str, const char **endptr); PX_INLINE uint64_t strToU64(const char *str, const char **endptr); PX_INLINE float strToF32(const char *str, const char **endptr); PX_INLINE double strToF64(const char *str, const char **endptr); PX_INLINE void strToF32s(float *v,uint32_t count,const char *str, const char**endptr); ////////////////////////// // value to str functions ////////////////////////// PX_INLINE const char * valueToStr( bool val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( int8_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( int16_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( int32_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( int64_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( uint8_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( uint16_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( uint32_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( uint64_t val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( float val, char *buf, uint32_t n ); PX_INLINE const char * valueToStr( double val, char *buf, uint32_t n ); #include "PsAsciiConversion.inl" } // end of namespace } // end of namespace using namespace general_string_parsing2; } // end of namespace #endif // PSFILEBUFFER_PSASCIICONVERSION_H