# Makefile generated by XPJ for LINUX32 -include Makefile.custom ProjectName = SceneQuery SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBPruner.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTree.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTreeBuild.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqAABBTreeUpdateMap.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqBounds.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqBucketPruner.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqExtendedBucketPruner.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqIncrementalAABBPrunerCore.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqIncrementalAABBTree.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqMetaData.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqPruningPool.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqPruningStructure.cpp SceneQuery_cppfiles += ./../../SceneQuery/src/SqSceneQueryManager.cpp SceneQuery_cpp_debug_dep = $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) SceneQuery_cc_debug_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.debug.P, $(SceneQuery_ccfiles))))) SceneQuery_c_debug_dep = $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) SceneQuery_debug_dep = $(SceneQuery_cpp_debug_dep) $(SceneQuery_cc_debug_dep) $(SceneQuery_c_debug_dep) -include $(SceneQuery_debug_dep) SceneQuery_cpp_checked_dep = $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) SceneQuery_cc_checked_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.checked.P, $(SceneQuery_ccfiles))))) SceneQuery_c_checked_dep = $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) SceneQuery_checked_dep = $(SceneQuery_cpp_checked_dep) $(SceneQuery_cc_checked_dep) $(SceneQuery_c_checked_dep) -include $(SceneQuery_checked_dep) SceneQuery_cpp_profile_dep = $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) SceneQuery_cc_profile_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.profile.P, $(SceneQuery_ccfiles))))) SceneQuery_c_profile_dep = $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) SceneQuery_profile_dep = $(SceneQuery_cpp_profile_dep) $(SceneQuery_cc_profile_dep) $(SceneQuery_c_profile_dep) -include $(SceneQuery_profile_dep) SceneQuery_cpp_release_dep = $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.P, $(SceneQuery_cppfiles))))) SceneQuery_cc_release_dep = $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.release.P, $(SceneQuery_ccfiles))))) SceneQuery_c_release_dep = $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.P, $(SceneQuery_cfiles))))) SceneQuery_release_dep = $(SceneQuery_cpp_release_dep) $(SceneQuery_cc_release_dep) $(SceneQuery_c_release_dep) -include $(SceneQuery_release_dep) SceneQuery_debug_hpaths := SceneQuery_debug_hpaths += ./../../Common/include SceneQuery_debug_hpaths += ./../../../../PxShared/include SceneQuery_debug_hpaths += ./../../../../PxShared/src/foundation/include SceneQuery_debug_hpaths += ./../../../../PxShared/src/fastxml/include SceneQuery_debug_hpaths += ./../../../../PxShared/src/pvd/include SceneQuery_debug_hpaths += ./../../../Include/common SceneQuery_debug_hpaths += ./../../../Include/geometry SceneQuery_debug_hpaths += ./../../../Include/GeomUtils SceneQuery_debug_hpaths += ./../../../Include/pvd SceneQuery_debug_hpaths += ./../../../Include SceneQuery_debug_hpaths += ./../../Common/src SceneQuery_debug_hpaths += ./../../Common/src/unix SceneQuery_debug_hpaths += ./../../GeomUtils/headers SceneQuery_debug_hpaths += ./../../GeomUtils/src SceneQuery_debug_hpaths += ./../../GeomUtils/src/contact SceneQuery_debug_hpaths += ./../../GeomUtils/src/common SceneQuery_debug_hpaths += ./../../GeomUtils/src/convex SceneQuery_debug_hpaths += ./../../GeomUtils/src/distance SceneQuery_debug_hpaths += ./../../GeomUtils/src/sweep SceneQuery_debug_hpaths += ./../../GeomUtils/src/gjk SceneQuery_debug_hpaths += ./../../GeomUtils/src/intersection SceneQuery_debug_hpaths += ./../../GeomUtils/src/mesh SceneQuery_debug_hpaths += ./../../GeomUtils/src/hf SceneQuery_debug_hpaths += ./../../GeomUtils/src/pcm SceneQuery_debug_hpaths += ./../../GeomUtils/src/ccd SceneQuery_debug_hpaths += ./../../SceneQuery/include SceneQuery_debug_hpaths += ./../../SimulationController/include SceneQuery_debug_hpaths += ./../../LowLevel/API/include SceneQuery_debug_hpaths += ./../../PhysX/src SceneQuery_debug_hpaths += ./../../PhysX/src/buffering SceneQuery_debug_lpaths := SceneQuery_debug_defines := $(SceneQuery_custom_defines) SceneQuery_debug_defines += PX_PHYSX_STATIC_LIB SceneQuery_debug_defines += _DEBUG SceneQuery_debug_defines += PX_DEBUG=1 SceneQuery_debug_defines += PX_CHECKED=1 SceneQuery_debug_defines += PX_SUPPORT_PVD=1 SceneQuery_debug_libraries := SceneQuery_debug_common_cflags := $(SceneQuery_custom_cflags) SceneQuery_debug_common_cflags += -MMD SceneQuery_debug_common_cflags += $(addprefix -D, $(SceneQuery_debug_defines)) SceneQuery_debug_common_cflags += $(addprefix -I, $(SceneQuery_debug_hpaths)) SceneQuery_debug_common_cflags += -m32 SceneQuery_debug_common_cflags += -Werror -m32 -fPIC -msse2 -mfpmath=sse -malign-double -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden SceneQuery_debug_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option SceneQuery_debug_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized -Wno-implicit-fallthrough SceneQuery_debug_common_cflags += -Wno-missing-field-initializers SceneQuery_debug_common_cflags += -g3 -gdwarf-2 SceneQuery_debug_cflags := $(SceneQuery_debug_common_cflags) SceneQuery_debug_cppflags := $(SceneQuery_debug_common_cflags) SceneQuery_debug_lflags := $(SceneQuery_custom_lflags) SceneQuery_debug_lflags += $(addprefix -L, $(SceneQuery_debug_lpaths)) SceneQuery_debug_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_debug_libraries)) -Wl,--end-group SceneQuery_debug_lflags += -lrt SceneQuery_debug_lflags += -m32 SceneQuery_debug_objsdir = $(OBJS_DIR)/SceneQuery_debug SceneQuery_debug_cpp_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) SceneQuery_debug_cc_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) SceneQuery_debug_c_o = $(addprefix $(SceneQuery_debug_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) SceneQuery_debug_obj = $(SceneQuery_debug_cpp_o) $(SceneQuery_debug_cc_o) $(SceneQuery_debug_c_o) SceneQuery_debug_bin := ./../../../Lib/linux32/libSceneQueryDEBUG.a clean_SceneQuery_debug: @$(ECHO) clean SceneQuery debug @$(RMDIR) $(SceneQuery_debug_objsdir) @$(RMDIR) $(SceneQuery_debug_bin) @$(RMDIR) $(DEPSDIR)/SceneQuery/debug build_SceneQuery_debug: postbuild_SceneQuery_debug postbuild_SceneQuery_debug: mainbuild_SceneQuery_debug mainbuild_SceneQuery_debug: prebuild_SceneQuery_debug $(SceneQuery_debug_bin) prebuild_SceneQuery_debug: $(SceneQuery_debug_bin): $(SceneQuery_debug_obj) mkdir -p `dirname ./../../../Lib/linux32/libSceneQueryDEBUG.a` @$(AR) rcs $(SceneQuery_debug_bin) $(SceneQuery_debug_obj) $(ECHO) building $@ complete! SceneQuery_debug_DEPDIR = $(dir $(@))/$(*F) $(SceneQuery_debug_cpp_o): $(SceneQuery_debug_objsdir)/%.o: $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_debug_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles)))))) cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ rm -f $(SceneQuery_debug_DEPDIR).d $(SceneQuery_debug_cc_o): $(SceneQuery_debug_objsdir)/%.o: $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_debug_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles)))))) cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))).debug.P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_ccfiles))))).debug.P; \ rm -f $(SceneQuery_debug_DEPDIR).d $(SceneQuery_debug_c_o): $(SceneQuery_debug_objsdir)/%.o: $(ECHO) SceneQuery: compiling debug $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))... mkdir -p $(dir $(@)) $(CC) $(SceneQuery_debug_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles)))))) cp $(SceneQuery_debug_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_debug_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/debug/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_debug_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ rm -f $(SceneQuery_debug_DEPDIR).d SceneQuery_checked_hpaths := SceneQuery_checked_hpaths += ./../../Common/include SceneQuery_checked_hpaths += ./../../../../PxShared/include SceneQuery_checked_hpaths += ./../../../../PxShared/src/foundation/include SceneQuery_checked_hpaths += ./../../../../PxShared/src/fastxml/include SceneQuery_checked_hpaths += ./../../../../PxShared/src/pvd/include SceneQuery_checked_hpaths += ./../../../Include/common SceneQuery_checked_hpaths += ./../../../Include/geometry SceneQuery_checked_hpaths += ./../../../Include/GeomUtils SceneQuery_checked_hpaths += ./../../../Include/pvd SceneQuery_checked_hpaths += ./../../../Include SceneQuery_checked_hpaths += ./../../Common/src SceneQuery_checked_hpaths += ./../../Common/src/unix SceneQuery_checked_hpaths += ./../../GeomUtils/headers SceneQuery_checked_hpaths += ./../../GeomUtils/src SceneQuery_checked_hpaths += ./../../GeomUtils/src/contact SceneQuery_checked_hpaths += ./../../GeomUtils/src/common SceneQuery_checked_hpaths += ./../../GeomUtils/src/convex SceneQuery_checked_hpaths += ./../../GeomUtils/src/distance SceneQuery_checked_hpaths += ./../../GeomUtils/src/sweep SceneQuery_checked_hpaths += ./../../GeomUtils/src/gjk SceneQuery_checked_hpaths += ./../../GeomUtils/src/intersection SceneQuery_checked_hpaths += ./../../GeomUtils/src/mesh SceneQuery_checked_hpaths += ./../../GeomUtils/src/hf SceneQuery_checked_hpaths += ./../../GeomUtils/src/pcm SceneQuery_checked_hpaths += ./../../GeomUtils/src/ccd SceneQuery_checked_hpaths += ./../../SceneQuery/include SceneQuery_checked_hpaths += ./../../SimulationController/include SceneQuery_checked_hpaths += ./../../LowLevel/API/include SceneQuery_checked_hpaths += ./../../PhysX/src SceneQuery_checked_hpaths += ./../../PhysX/src/buffering SceneQuery_checked_lpaths := SceneQuery_checked_defines := $(SceneQuery_custom_defines) SceneQuery_checked_defines += PX_PHYSX_STATIC_LIB SceneQuery_checked_defines += NDEBUG SceneQuery_checked_defines += PX_CHECKED=1 SceneQuery_checked_defines += PX_SUPPORT_PVD=1 SceneQuery_checked_libraries := SceneQuery_checked_common_cflags := $(SceneQuery_custom_cflags) SceneQuery_checked_common_cflags += -MMD SceneQuery_checked_common_cflags += $(addprefix -D, $(SceneQuery_checked_defines)) SceneQuery_checked_common_cflags += $(addprefix -I, $(SceneQuery_checked_hpaths)) SceneQuery_checked_common_cflags += -m32 SceneQuery_checked_common_cflags += -Werror -m32 -fPIC -msse2 -mfpmath=sse -malign-double -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden SceneQuery_checked_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option SceneQuery_checked_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized -Wno-implicit-fallthrough SceneQuery_checked_common_cflags += -Wno-missing-field-initializers SceneQuery_checked_common_cflags += -g3 -gdwarf-2 -O3 -fno-strict-aliasing SceneQuery_checked_cflags := $(SceneQuery_checked_common_cflags) SceneQuery_checked_cppflags := $(SceneQuery_checked_common_cflags) SceneQuery_checked_lflags := $(SceneQuery_custom_lflags) SceneQuery_checked_lflags += $(addprefix -L, $(SceneQuery_checked_lpaths)) SceneQuery_checked_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_checked_libraries)) -Wl,--end-group SceneQuery_checked_lflags += -lrt SceneQuery_checked_lflags += -m32 SceneQuery_checked_objsdir = $(OBJS_DIR)/SceneQuery_checked SceneQuery_checked_cpp_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) SceneQuery_checked_cc_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) SceneQuery_checked_c_o = $(addprefix $(SceneQuery_checked_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) SceneQuery_checked_obj = $(SceneQuery_checked_cpp_o) $(SceneQuery_checked_cc_o) $(SceneQuery_checked_c_o) SceneQuery_checked_bin := ./../../../Lib/linux32/libSceneQueryCHECKED.a clean_SceneQuery_checked: @$(ECHO) clean SceneQuery checked @$(RMDIR) $(SceneQuery_checked_objsdir) @$(RMDIR) $(SceneQuery_checked_bin) @$(RMDIR) $(DEPSDIR)/SceneQuery/checked build_SceneQuery_checked: postbuild_SceneQuery_checked postbuild_SceneQuery_checked: mainbuild_SceneQuery_checked mainbuild_SceneQuery_checked: prebuild_SceneQuery_checked $(SceneQuery_checked_bin) prebuild_SceneQuery_checked: $(SceneQuery_checked_bin): $(SceneQuery_checked_obj) mkdir -p `dirname ./../../../Lib/linux32/libSceneQueryCHECKED.a` @$(AR) rcs $(SceneQuery_checked_bin) $(SceneQuery_checked_obj) $(ECHO) building $@ complete! SceneQuery_checked_DEPDIR = $(dir $(@))/$(*F) $(SceneQuery_checked_cpp_o): $(SceneQuery_checked_objsdir)/%.o: $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_checked_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles)))))) cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ rm -f $(SceneQuery_checked_DEPDIR).d $(SceneQuery_checked_cc_o): $(SceneQuery_checked_objsdir)/%.o: $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_checked_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles)))))) cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))).checked.P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_ccfiles))))).checked.P; \ rm -f $(SceneQuery_checked_DEPDIR).d $(SceneQuery_checked_c_o): $(SceneQuery_checked_objsdir)/%.o: $(ECHO) SceneQuery: compiling checked $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))... mkdir -p $(dir $(@)) $(CC) $(SceneQuery_checked_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles)))))) cp $(SceneQuery_checked_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_checked_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/checked/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_checked_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ rm -f $(SceneQuery_checked_DEPDIR).d SceneQuery_profile_hpaths := SceneQuery_profile_hpaths += ./../../Common/include SceneQuery_profile_hpaths += ./../../../../PxShared/include SceneQuery_profile_hpaths += ./../../../../PxShared/src/foundation/include SceneQuery_profile_hpaths += ./../../../../PxShared/src/fastxml/include SceneQuery_profile_hpaths += ./../../../../PxShared/src/pvd/include SceneQuery_profile_hpaths += ./../../../Include/common SceneQuery_profile_hpaths += ./../../../Include/geometry SceneQuery_profile_hpaths += ./../../../Include/GeomUtils SceneQuery_profile_hpaths += ./../../../Include/pvd SceneQuery_profile_hpaths += ./../../../Include SceneQuery_profile_hpaths += ./../../Common/src SceneQuery_profile_hpaths += ./../../Common/src/unix SceneQuery_profile_hpaths += ./../../GeomUtils/headers SceneQuery_profile_hpaths += ./../../GeomUtils/src SceneQuery_profile_hpaths += ./../../GeomUtils/src/contact SceneQuery_profile_hpaths += ./../../GeomUtils/src/common SceneQuery_profile_hpaths += ./../../GeomUtils/src/convex SceneQuery_profile_hpaths += ./../../GeomUtils/src/distance SceneQuery_profile_hpaths += ./../../GeomUtils/src/sweep SceneQuery_profile_hpaths += ./../../GeomUtils/src/gjk SceneQuery_profile_hpaths += ./../../GeomUtils/src/intersection SceneQuery_profile_hpaths += ./../../GeomUtils/src/mesh SceneQuery_profile_hpaths += ./../../GeomUtils/src/hf SceneQuery_profile_hpaths += ./../../GeomUtils/src/pcm SceneQuery_profile_hpaths += ./../../GeomUtils/src/ccd SceneQuery_profile_hpaths += ./../../SceneQuery/include SceneQuery_profile_hpaths += ./../../SimulationController/include SceneQuery_profile_hpaths += ./../../LowLevel/API/include SceneQuery_profile_hpaths += ./../../PhysX/src SceneQuery_profile_hpaths += ./../../PhysX/src/buffering SceneQuery_profile_lpaths := SceneQuery_profile_defines := $(SceneQuery_custom_defines) SceneQuery_profile_defines += PX_PHYSX_STATIC_LIB SceneQuery_profile_defines += NDEBUG SceneQuery_profile_defines += PX_PROFILE=1 SceneQuery_profile_defines += PX_SUPPORT_PVD=1 SceneQuery_profile_libraries := SceneQuery_profile_common_cflags := $(SceneQuery_custom_cflags) SceneQuery_profile_common_cflags += -MMD SceneQuery_profile_common_cflags += $(addprefix -D, $(SceneQuery_profile_defines)) SceneQuery_profile_common_cflags += $(addprefix -I, $(SceneQuery_profile_hpaths)) SceneQuery_profile_common_cflags += -m32 SceneQuery_profile_common_cflags += -Werror -m32 -fPIC -msse2 -mfpmath=sse -malign-double -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden SceneQuery_profile_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option SceneQuery_profile_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized -Wno-implicit-fallthrough SceneQuery_profile_common_cflags += -Wno-missing-field-initializers SceneQuery_profile_common_cflags += -O3 -fno-strict-aliasing SceneQuery_profile_cflags := $(SceneQuery_profile_common_cflags) SceneQuery_profile_cppflags := $(SceneQuery_profile_common_cflags) SceneQuery_profile_lflags := $(SceneQuery_custom_lflags) SceneQuery_profile_lflags += $(addprefix -L, $(SceneQuery_profile_lpaths)) SceneQuery_profile_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_profile_libraries)) -Wl,--end-group SceneQuery_profile_lflags += -lrt SceneQuery_profile_lflags += -m32 SceneQuery_profile_objsdir = $(OBJS_DIR)/SceneQuery_profile SceneQuery_profile_cpp_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) SceneQuery_profile_cc_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) SceneQuery_profile_c_o = $(addprefix $(SceneQuery_profile_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) SceneQuery_profile_obj = $(SceneQuery_profile_cpp_o) $(SceneQuery_profile_cc_o) $(SceneQuery_profile_c_o) SceneQuery_profile_bin := ./../../../Lib/linux32/libSceneQueryPROFILE.a clean_SceneQuery_profile: @$(ECHO) clean SceneQuery profile @$(RMDIR) $(SceneQuery_profile_objsdir) @$(RMDIR) $(SceneQuery_profile_bin) @$(RMDIR) $(DEPSDIR)/SceneQuery/profile build_SceneQuery_profile: postbuild_SceneQuery_profile postbuild_SceneQuery_profile: mainbuild_SceneQuery_profile mainbuild_SceneQuery_profile: prebuild_SceneQuery_profile $(SceneQuery_profile_bin) prebuild_SceneQuery_profile: $(SceneQuery_profile_bin): $(SceneQuery_profile_obj) mkdir -p `dirname ./../../../Lib/linux32/libSceneQueryPROFILE.a` @$(AR) rcs $(SceneQuery_profile_bin) $(SceneQuery_profile_obj) $(ECHO) building $@ complete! SceneQuery_profile_DEPDIR = $(dir $(@))/$(*F) $(SceneQuery_profile_cpp_o): $(SceneQuery_profile_objsdir)/%.o: $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_profile_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles)))))) cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ rm -f $(SceneQuery_profile_DEPDIR).d $(SceneQuery_profile_cc_o): $(SceneQuery_profile_objsdir)/%.o: $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_profile_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles)))))) cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))).profile.P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_ccfiles))))).profile.P; \ rm -f $(SceneQuery_profile_DEPDIR).d $(SceneQuery_profile_c_o): $(SceneQuery_profile_objsdir)/%.o: $(ECHO) SceneQuery: compiling profile $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))... mkdir -p $(dir $(@)) $(CC) $(SceneQuery_profile_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles)))))) cp $(SceneQuery_profile_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_profile_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/profile/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_profile_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ rm -f $(SceneQuery_profile_DEPDIR).d SceneQuery_release_hpaths := SceneQuery_release_hpaths += ./../../Common/include SceneQuery_release_hpaths += ./../../../../PxShared/include SceneQuery_release_hpaths += ./../../../../PxShared/src/foundation/include SceneQuery_release_hpaths += ./../../../../PxShared/src/fastxml/include SceneQuery_release_hpaths += ./../../../../PxShared/src/pvd/include SceneQuery_release_hpaths += ./../../../Include/common SceneQuery_release_hpaths += ./../../../Include/geometry SceneQuery_release_hpaths += ./../../../Include/GeomUtils SceneQuery_release_hpaths += ./../../../Include/pvd SceneQuery_release_hpaths += ./../../../Include SceneQuery_release_hpaths += ./../../Common/src SceneQuery_release_hpaths += ./../../Common/src/unix SceneQuery_release_hpaths += ./../../GeomUtils/headers SceneQuery_release_hpaths += ./../../GeomUtils/src SceneQuery_release_hpaths += ./../../GeomUtils/src/contact SceneQuery_release_hpaths += ./../../GeomUtils/src/common SceneQuery_release_hpaths += ./../../GeomUtils/src/convex SceneQuery_release_hpaths += ./../../GeomUtils/src/distance SceneQuery_release_hpaths += ./../../GeomUtils/src/sweep SceneQuery_release_hpaths += ./../../GeomUtils/src/gjk SceneQuery_release_hpaths += ./../../GeomUtils/src/intersection SceneQuery_release_hpaths += ./../../GeomUtils/src/mesh SceneQuery_release_hpaths += ./../../GeomUtils/src/hf SceneQuery_release_hpaths += ./../../GeomUtils/src/pcm SceneQuery_release_hpaths += ./../../GeomUtils/src/ccd SceneQuery_release_hpaths += ./../../SceneQuery/include SceneQuery_release_hpaths += ./../../SimulationController/include SceneQuery_release_hpaths += ./../../LowLevel/API/include SceneQuery_release_hpaths += ./../../PhysX/src SceneQuery_release_hpaths += ./../../PhysX/src/buffering SceneQuery_release_lpaths := SceneQuery_release_defines := $(SceneQuery_custom_defines) SceneQuery_release_defines += PX_PHYSX_STATIC_LIB SceneQuery_release_defines += NDEBUG SceneQuery_release_defines += PX_SUPPORT_PVD=0 SceneQuery_release_libraries := SceneQuery_release_common_cflags := $(SceneQuery_custom_cflags) SceneQuery_release_common_cflags += -MMD SceneQuery_release_common_cflags += $(addprefix -D, $(SceneQuery_release_defines)) SceneQuery_release_common_cflags += $(addprefix -I, $(SceneQuery_release_hpaths)) SceneQuery_release_common_cflags += -m32 SceneQuery_release_common_cflags += -Werror -m32 -fPIC -msse2 -mfpmath=sse -malign-double -fno-exceptions -fno-rtti -fvisibility=hidden -fvisibility-inlines-hidden SceneQuery_release_common_cflags += -Wall -Wextra -Wstrict-aliasing=2 -fdiagnostics-show-option SceneQuery_release_common_cflags += -Wno-invalid-offsetof -Wno-uninitialized -Wno-implicit-fallthrough SceneQuery_release_common_cflags += -Wno-missing-field-initializers SceneQuery_release_common_cflags += -O3 -fno-strict-aliasing SceneQuery_release_cflags := $(SceneQuery_release_common_cflags) SceneQuery_release_cppflags := $(SceneQuery_release_common_cflags) SceneQuery_release_lflags := $(SceneQuery_custom_lflags) SceneQuery_release_lflags += $(addprefix -L, $(SceneQuery_release_lpaths)) SceneQuery_release_lflags += -Wl,--start-group $(addprefix -l, $(SceneQuery_release_libraries)) -Wl,--end-group SceneQuery_release_lflags += -lrt SceneQuery_release_lflags += -m32 SceneQuery_release_objsdir = $(OBJS_DIR)/SceneQuery_release SceneQuery_release_cpp_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cpp, %.cpp.o, $(SceneQuery_cppfiles))))) SceneQuery_release_cc_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.cc, %.cc.o, $(SceneQuery_ccfiles))))) SceneQuery_release_c_o = $(addprefix $(SceneQuery_release_objsdir)/, $(subst ./, , $(subst ../, , $(patsubst %.c, %.c.o, $(SceneQuery_cfiles))))) SceneQuery_release_obj = $(SceneQuery_release_cpp_o) $(SceneQuery_release_cc_o) $(SceneQuery_release_c_o) SceneQuery_release_bin := ./../../../Lib/linux32/libSceneQuery.a clean_SceneQuery_release: @$(ECHO) clean SceneQuery release @$(RMDIR) $(SceneQuery_release_objsdir) @$(RMDIR) $(SceneQuery_release_bin) @$(RMDIR) $(DEPSDIR)/SceneQuery/release build_SceneQuery_release: postbuild_SceneQuery_release postbuild_SceneQuery_release: mainbuild_SceneQuery_release mainbuild_SceneQuery_release: prebuild_SceneQuery_release $(SceneQuery_release_bin) prebuild_SceneQuery_release: $(SceneQuery_release_bin): $(SceneQuery_release_obj) mkdir -p `dirname ./../../../Lib/linux32/libSceneQuery.a` @$(AR) rcs $(SceneQuery_release_bin) $(SceneQuery_release_obj) $(ECHO) building $@ complete! SceneQuery_release_DEPDIR = $(dir $(@))/$(*F) $(SceneQuery_release_cpp_o): $(SceneQuery_release_objsdir)/%.o: $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_release_cppflags) -c $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles)))))) cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cpp.o,.cpp, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cppfiles))))).P; \ rm -f $(SceneQuery_release_DEPDIR).d $(SceneQuery_release_cc_o): $(SceneQuery_release_objsdir)/%.o: $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))... mkdir -p $(dir $(@)) $(CXX) $(SceneQuery_release_cppflags) -c $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles)) -o $@ mkdir -p $(dir $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles)))))) cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))).release.P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .cc.o,.cc, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_ccfiles))))).release.P; \ rm -f $(SceneQuery_release_DEPDIR).d $(SceneQuery_release_c_o): $(SceneQuery_release_objsdir)/%.o: $(ECHO) SceneQuery: compiling release $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))... mkdir -p $(dir $(@)) $(CC) $(SceneQuery_release_cflags) -c $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles)) -o $@ @mkdir -p $(dir $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles)))))) cp $(SceneQuery_release_DEPDIR).d $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ sed -e 's/#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' \ -e '/^$$/ d' -e 's/$$/ :/' < $(SceneQuery_release_DEPDIR).d >> $(addprefix $(DEPSDIR)/SceneQuery/release/, $(subst ./, , $(subst ../, , $(filter %$(strip $(subst .c.o,.c, $(subst $(SceneQuery_release_objsdir),, $@))), $(SceneQuery_cfiles))))).P; \ rm -f $(SceneQuery_release_DEPDIR).d clean_SceneQuery: clean_SceneQuery_debug clean_SceneQuery_checked clean_SceneQuery_profile clean_SceneQuery_release rm -rf $(DEPSDIR) export VERBOSE ifndef VERBOSE .SILENT: endif