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IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_SCP_ARTICULATION_JOINT_CORE #define PX_PHYSICS_SCP_ARTICULATION_JOINT_CORE #include "foundation/PxTransform.h" #include "CmPhysXCommon.h" #include "PsUserAllocated.h" #include "DyArticulation.h" #include "PxMetaData.h" namespace physx { namespace Sc { class BodyCore; class ArticulationJointSim; class ArticulationJointDesc { public: BodyCore* parent; BodyCore* child; PxTransform parentPose; PxTransform childPose; }; class ArticulationJointCore : public Ps::UserAllocated { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== //--------------------------------------------------------------------------------- // Construction, destruction & initialization //--------------------------------------------------------------------------------- public: // PX_SERIALIZATION ArticulationJointCore(const PxEMPTY) : mSim(NULL), mCore(PxEmpty) {} static void getBinaryMetaData(PxOutputStream& stream); //~PX_SERIALIZATION ArticulationJointCore(const PxTransform& parentFrame, const PxTransform& childFrame); ~ArticulationJointCore(); //--------------------------------------------------------------------------------- // External API //--------------------------------------------------------------------------------- const PxTransform& getParentPose() const { return mCore.parentPose; } void setParentPose(const PxTransform&); const PxTransform& getChildPose() const { return mCore.childPose; } void setChildPose(const PxTransform&); const PxQuat& getTargetOrientation() const { return mCore.targetPosition; } void setTargetOrientation(const PxQuat&); const PxVec3& getTargetVelocity() const { return mCore.targetVelocity; } void setTargetVelocity(const PxVec3&); PxReal getStiffness() const { return mCore.spring; } void setStiffness(PxReal); PxReal getDamping() const { return mCore.damping; } void setDamping(PxReal); PxReal getInternalCompliance() const { return mCore.internalCompliance; } void setInternalCompliance(PxReal); PxReal getExternalCompliance() const { return mCore.externalCompliance; } void setExternalCompliance(PxReal); void getSwingLimit(PxReal& yLimit, PxReal& zLimit) const { yLimit = mCore.swingYLimit; zLimit = mCore.swingZLimit; } void setSwingLimit(PxReal yLimit, PxReal zLimit); PxReal getTangentialStiffness() const { return mCore.tangentialStiffness; } void setTangentialStiffness(PxReal); PxReal getTangentialDamping() const { return mCore.tangentialDamping; } void setTangentialDamping(PxReal); bool getSwingLimitEnabled() const { return mCore.swingLimited; } void setSwingLimitEnabled(bool); PxReal getSwingLimitContactDistance() const { return mCore.swingLimitContactDistance; } void setSwingLimitContactDistance(PxReal); void getTwistLimit(PxReal& lower, PxReal& upper) const { lower = mCore.twistLimitLow; upper = mCore.twistLimitHigh; } void setTwistLimit(PxReal lower, PxReal upper); bool getTwistLimitEnabled() const { return mCore.twistLimited; } void setTwistLimitEnabled(bool); PxReal getTwistLimitContactDistance() const { return mCore.twistLimitContactDistance; } void setTwistLimitContactDistance(PxReal); void setDriveType(PxArticulationJointDriveType::Enum type); PxArticulationJointDriveType::Enum getDriveType() const { return PxArticulationJointDriveType::Enum(mCore.driveType); } //--------------------------------------------------------------------------------- // Low Level data access - some wouldn't be needed if the interface wasn't virtual //--------------------------------------------------------------------------------- PX_FORCE_INLINE ArticulationJointSim* getSim() const { return mSim; } PX_FORCE_INLINE void setSim(ArticulationJointSim* sim) { PX_ASSERT((sim==0) ^ (mSim == 0)); mSim = sim; } PX_FORCE_INLINE const Dy::ArticulationJointCore& getCore() { return mCore; } private: ArticulationJointSim* mSim; Dy::ArticulationJointCore mCore; }; } // namespace Sc } #endif