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All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef NP_SPHERICALJOINTCONSTRAINT_H #define NP_SPHERICALJOINTCONSTRAINT_H #include "ExtJoint.h" #include "PxSphericalJoint.h" #include "CmUtils.h" namespace physx { struct PxSphericalJointGeneratedValues; namespace Ext { struct SphericalJointData: public JointData { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== PxJointLimitCone limit; PxReal tanQYLimit; PxReal tanQZLimit; PxReal tanQPad; PxReal projectionLinearTolerance; PxSphericalJointFlags jointFlags; // forestall compiler complaints about not being able to generate a constructor private: SphericalJointData(const PxJointLimitCone &cone): limit(cone) {} }; typedef Joint SphericalJointT; class SphericalJoint : public SphericalJointT { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== public: // PX_SERIALIZATION SphericalJoint(PxBaseFlags baseFlags) : SphericalJointT(baseFlags) {} virtual void exportExtraData(PxSerializationContext& context); void importExtraData(PxDeserializationContext& context); void resolveReferences(PxDeserializationContext& context); static SphericalJoint* createObject(PxU8*& address, PxDeserializationContext& context); static void getBinaryMetaData(PxOutputStream& stream); //~PX_SERIALIZATION virtual ~SphericalJoint() { if(getBaseFlags()&PxBaseFlag::eOWNS_MEMORY) PX_FREE(mData); } SphericalJoint(const PxTolerancesScale& /*scale*/, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) : SphericalJointT(PxJointConcreteType::eSPHERICAL, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) { SphericalJointData* data = reinterpret_cast(PX_ALLOC(sizeof(SphericalJointData), "SphericalJointData")); Cm::markSerializedMem(data, sizeof(SphericalJointData)); mData = data; initCommonData(*data,actor0, localFrame0, actor1, localFrame1); data->projectionLinearTolerance = 1e10f; data->limit = PxJointLimitCone(PxPi/2, PxPi/2); data->jointFlags = PxSphericalJointFlags(); } void setProjectionLinearTolerance(PxReal distance); PxReal getProjectionLinearTolerance() const; void setLimitCone(const PxJointLimitCone &limit); PxJointLimitCone getLimitCone() const; PxSphericalJointFlags getSphericalJointFlags(void) const; void setSphericalJointFlags(PxSphericalJointFlags flags); void setSphericalJointFlag(PxSphericalJointFlag::Enum flag, bool value); void* prepareData(); bool attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1); static const PxConstraintShaderTable& getConstraintShaderTable() { return sShaders; } virtual PxConstraintSolverPrep getPrep() const { return sShaders.solverPrep; } private: static PxConstraintShaderTable sShaders; PX_FORCE_INLINE SphericalJointData& data() const { return *static_cast(mData); } }; } // namespace Ext namespace Ext { extern "C" PxU32 SphericalJointSolverPrep(Px1DConstraint* constraints, PxVec3& body0WorldOffset, PxU32 maxConstraints, PxConstraintInvMassScale& invMassScale, const void* constantBlock, const PxTransform& bA2w, const PxTransform& bB2w); // global function to share the joint shaders with API capture extern "C" const PxConstraintShaderTable* GetSphericalJointShaderTable(); } } #endif