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All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "ExtRevoluteJoint.h" #include "PsUtilities.h" #include "ExtConstraintHelper.h" #include "CmRenderOutput.h" #include "PsMathUtils.h" #include "CmVisualization.h" #include "CmUtils.h" #include "common/PxSerialFramework.h" using namespace physx; using namespace Ext; namespace physx { PxRevoluteJoint* PxRevoluteJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1); } PxRevoluteJoint* physx::PxRevoluteJointCreate(PxPhysics& physics, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) { PX_CHECK_AND_RETURN_NULL(localFrame0.isSane(), "PxRevoluteJointCreate: local frame 0 is not a valid transform"); PX_CHECK_AND_RETURN_NULL(localFrame1.isSane(), "PxRevoluteJointCreate: local frame 1 is not a valid transform"); PX_CHECK_AND_RETURN_NULL(actor0 != actor1, "PxRevoluteJointCreate: actors must be different"); PX_CHECK_AND_RETURN_NULL((actor0 && actor0->is()) || (actor1 && actor1->is()), "PxRevoluteJointCreate: at least one actor must be dynamic"); RevoluteJoint* j; PX_NEW_SERIALIZED(j,RevoluteJoint)(physics.getTolerancesScale(), actor0, localFrame0, actor1, localFrame1); if(j->attach(physics, actor0, actor1)) return j; PX_DELETE(j); return NULL; } PxReal RevoluteJoint::getAngle() const { PxQuat q = getRelativeTransform().q, swing, twist; Ps::separateSwingTwist(q, swing, twist); PxReal angle = twist.getAngle(); if(q.x<0) angle = 2*PxPi - angle; if(angle>PxPi) angle-=2*PxPi; return angle; } PxReal RevoluteJoint::getVelocity() const { return getRelativeAngularVelocity().x; } PxJointAngularLimitPair RevoluteJoint::getLimit() const { return data().limit; } void RevoluteJoint::setLimit(const PxJointAngularLimitPair& limit) { PX_CHECK_AND_RETURN(limit.isValid(), "PxRevoluteJoint::setTwistLimit: limit invalid"); PX_CHECK_AND_RETURN(limit.lower>-PxPi && limit.upper0, "PxRevoluteJoint::setDriveGearRatio: invalid parameter"); data().driveGearRatio = gearRatio; markDirty(); } void RevoluteJoint::setProjectionAngularTolerance(PxReal tolerance) { PX_CHECK_AND_RETURN(PxIsFinite(tolerance) && tolerance>=0 && tolerance<=PxPi, "PxRevoluteJoint::setProjectionAngularTolerance: invalid parameter"); data().projectionAngularTolerance = tolerance; markDirty(); } PxReal RevoluteJoint::getProjectionAngularTolerance() const { return data().projectionAngularTolerance; } void RevoluteJoint::setProjectionLinearTolerance(PxReal tolerance) { PX_CHECK_AND_RETURN(PxIsFinite(tolerance) && tolerance >=0, "PxRevoluteJoint::setProjectionLinearTolerance: invalid parameter"); data().projectionLinearTolerance = tolerance; markDirty(); } PxReal RevoluteJoint::getProjectionLinearTolerance() const { return data().projectionLinearTolerance; } PxRevoluteJointFlags RevoluteJoint::getRevoluteJointFlags(void) const { return data().jointFlags; } void RevoluteJoint::setRevoluteJointFlags(PxRevoluteJointFlags flags) { data().jointFlags = flags; } void RevoluteJoint::setRevoluteJointFlag(PxRevoluteJointFlag::Enum flag, bool value) { if(value) data().jointFlags |= flag; else data().jointFlags &= ~flag; markDirty(); } void* Ext::RevoluteJoint::prepareData() { data().tqHigh = PxTan(data().limit.upper/4); data().tqLow = PxTan(data().limit.lower/4); data().tqPad = PxTan(data().limit.contactDistance/4); return RevoluteJointT::prepareData(); } namespace { void RevoluteJointProject(const void* constantBlock, PxTransform& bodyAToWorld, PxTransform& bodyBToWorld, bool projectToA) { using namespace joint; const RevoluteJointData& data = *reinterpret_cast(constantBlock); PxTransform cA2w, cB2w, cB2cA, projected; computeDerived(data, bodyAToWorld, bodyBToWorld, cA2w, cB2w, cB2cA); bool linearTrunc, angularTrunc; projected.p = truncateLinear(cB2cA.p, data.projectionLinearTolerance, linearTrunc); PxQuat swing, twist, projSwing; Ps::separateSwingTwist(cB2cA.q,swing,twist); projSwing = truncateAngular(swing, PxSin(data.projectionAngularTolerance/2), PxCos(data.projectionAngularTolerance/2), angularTrunc); if(linearTrunc || angularTrunc) { projected.q = projSwing * twist; projectTransforms(bodyAToWorld, bodyBToWorld, cA2w, cB2w, projected, data, projectToA); } } void RevoluteJointVisualize(PxConstraintVisualizer& viz, const void* constantBlock, const PxTransform& body0Transform, const PxTransform& body1Transform, PxU32 /*flags*/) { const RevoluteJointData& data = *reinterpret_cast(constantBlock); const PxTransform& t0 = body0Transform * data.c2b[0]; const PxTransform& t1 = body1Transform * data.c2b[1]; viz.visualizeJointFrames(t0, t1); if(data.jointFlags & PxRevoluteJointFlag::eLIMIT_ENABLED) viz.visualizeAngularLimit(t0, data.limit.lower, data.limit.upper, false); } } bool Ext::RevoluteJoint::attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1) { mPxConstraint = physics.createConstraint(actor0, actor1, *this, sShaders, sizeof(RevoluteJointData)); return mPxConstraint!=NULL; } void RevoluteJoint::exportExtraData(PxSerializationContext& stream) { if(mData) { stream.alignData(PX_SERIAL_ALIGN); stream.writeData(mData, sizeof(RevoluteJointData)); } stream.writeName(mName); } void RevoluteJoint::importExtraData(PxDeserializationContext& context) { if(mData) mData = context.readExtraData(); context.readName(mName); } void RevoluteJoint::resolveReferences(PxDeserializationContext& context) { setPxConstraint(resolveConstraintPtr(context, getPxConstraint(), getConnector(), sShaders)); } RevoluteJoint* RevoluteJoint::createObject(PxU8*& address, PxDeserializationContext& context) { RevoluteJoint* obj = new (address) RevoluteJoint(PxBaseFlag::eIS_RELEASABLE); address += sizeof(RevoluteJoint); obj->importExtraData(context); obj->resolveReferences(context); return obj; } // global function to share the joint shaders with API capture const PxConstraintShaderTable* Ext::GetRevoluteJointShaderTable() { return &RevoluteJoint::getConstraintShaderTable(); } //~PX_SERIALIZATION PxConstraintShaderTable Ext::RevoluteJoint::sShaders = { Ext::RevoluteJointSolverPrep, RevoluteJointProject, RevoluteJointVisualize, PxConstraintFlag::Enum(0) };