// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef NP_FIXEDJOINTCONSTRAINT_H #define NP_FIXEDJOINTCONSTRAINT_H #include "ExtJoint.h" #include "PxFixedJoint.h" #include "CmUtils.h" namespace physx { struct PxFixedJointGeneratedValues; namespace Ext { struct FixedJointData : public JointData { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== PxReal projectionLinearTolerance; PxReal projectionAngularTolerance; }; typedef Joint FixedJointT; class FixedJoint : public FixedJointT { //= ATTENTION! ===================================================================================== // Changing the data layout of this class breaks the binary serialization format. See comments for // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION // accordingly. //================================================================================================== public: // PX_SERIALIZATION FixedJoint(PxBaseFlags baseFlags) : FixedJointT(baseFlags) {} virtual void exportExtraData(PxSerializationContext& context) const; void importExtraData(PxDeserializationContext& context); void resolveReferences(PxDeserializationContext& context); static FixedJoint* createObject(PxU8*& address, PxDeserializationContext& context); static void getBinaryMetaData(PxOutputStream& stream); //~PX_SERIALIZATION virtual ~FixedJoint() { if(getBaseFlags()&PxBaseFlag::eOWNS_MEMORY) PX_FREE(mData); } PxReal getProjectionLinearTolerance() const; void setProjectionLinearTolerance(PxReal tolerance); PxReal getProjectionAngularTolerance() const; void setProjectionAngularTolerance(PxReal tolerance); FixedJoint(const PxTolerancesScale& /*scale*/, PxRigidActor* actor0, const PxTransform& localFrame0, PxRigidActor* actor1, const PxTransform& localFrame1) : FixedJointT(PxJointConcreteType::eFIXED, PxBaseFlag::eOWNS_MEMORY | PxBaseFlag::eIS_RELEASABLE) { FixedJointData* data = reinterpret_cast(PX_ALLOC(sizeof(FixedJointData), "FixedJointData")); Cm::markSerializedMem(data, sizeof(FixedJointData)); mData = data; data->projectionLinearTolerance = 1e10f; data->projectionAngularTolerance = PxPi; initCommonData(*data, actor0, localFrame0, actor1, localFrame1); } bool attach(PxPhysics &physics, PxRigidActor* actor0, PxRigidActor* actor1); static const PxConstraintShaderTable& getConstraintShaderTable() { return sShaders; } virtual PxConstraintSolverPrep getPrep() const { return sShaders.solverPrep; } private: static PxConstraintShaderTable sShaders; PX_FORCE_INLINE FixedJointData& data() const { return *static_cast(mData); } }; } // namespace Ext namespace Ext { extern "C" PxU32 FixedJointSolverPrep(Px1DConstraint* constraints, PxVec3& body0WorldOffset, PxU32 maxConstraints, PxConstraintInvMassScale& invMassScale, const void* constantBlock, const PxTransform& bA2w, const PxTransform& bB2w); // global function to share the joint shaders with API capture extern "C" const PxConstraintShaderTable* GetFixedJointShaderTable(); } } #endif