// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "foundation/PxIO.h" #include "GuHeightField.h" #include "GuSerialize.h" using namespace physx; using namespace Gu; namespace physx { bool saveHeightField(const HeightField& hf, PxOutputStream& stream, bool endian) { // write header if(!writeHeader('H', 'F', 'H', 'F', PX_HEIGHTFIELD_VERSION, endian, stream)) return false; const Gu::HeightFieldData& hfData = hf.getData(); // write mData members writeDword(hfData.rows, endian, stream); writeDword(hfData.columns, endian, stream); writeFloat(hfData.rowLimit, endian, stream); writeFloat(hfData.colLimit, endian, stream); writeFloat(hfData.nbColumns, endian, stream); writeFloat(hfData.thickness, endian, stream); writeFloat(hfData.convexEdgeThreshold, endian, stream); writeWord(hfData.flags, endian, stream); writeDword(hfData.format, endian, stream); writeFloat(hfData.mAABB.getMin(0), endian, stream); writeFloat(hfData.mAABB.getMin(1), endian, stream); writeFloat(hfData.mAABB.getMin(2), endian, stream); writeFloat(hfData.mAABB.getMax(0), endian, stream); writeFloat(hfData.mAABB.getMax(1), endian, stream); writeFloat(hfData.mAABB.getMax(2), endian, stream); // write this-> members writeDword(hf.mSampleStride, endian, stream); writeDword(hf.mNbSamples, endian, stream); writeFloat(hf.mMinHeight, endian, stream); writeFloat(hf.mMaxHeight, endian, stream); // write samples for(PxU32 i = 0; i < hf.mNbSamples; i++) { const PxHeightFieldSample& s = hfData.samples[i]; writeWord(PxU16(s.height), endian, stream); stream.write(&s.materialIndex0, sizeof(s.materialIndex0)); stream.write(&s.materialIndex1, sizeof(s.materialIndex1)); } return true; } }