// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_CONVEXHULLBUILDER_H #define PX_CONVEXHULLBUILDER_H #include "GuConvexMeshData.h" #include "PsUserAllocated.h" #include "PxCooking.h" namespace physx { struct PxHullPolygon; class ConvexHullLib; namespace Gu { struct EdgeDescData; struct ConvexHullData; } // namespace Gu struct HullTriangleData { PxU32 mRef[3]; }; class ConvexHullBuilder : public Ps::UserAllocated { public: ConvexHullBuilder(Gu::ConvexHullData* hull, const bool buildGRBData); ~ConvexHullBuilder(); bool init(PxU32 nbVerts, const PxVec3* verts, const PxU32* indices, const PxU32 nbIndices, const PxU32 nbPolygons, const PxHullPolygon* hullPolygons, bool doValidation = true, ConvexHullLib* hullLib = NULL); bool save(PxOutputStream& stream, bool platformMismatch) const; bool copy(Gu::ConvexHullData& hullData, PxU32& nb); bool createEdgeList(bool doValidation, PxU32 nbEdges); bool checkHullPolygons() const; bool calculateVertexMapTable(PxU32 nbPolygons, bool userPolygons = false); PX_INLINE PxU32 computeNbPolygons() const { PX_ASSERT(mHull->mNbPolygons); return mHull->mNbPolygons; } PxVec3* mHullDataHullVertices; Gu::HullPolygonData* mHullDataPolygons; PxU8* mHullDataVertexData8; PxU8* mHullDataFacesByEdges8; PxU8* mHullDataFacesByVertices8; PxU16* mEdgeData16; //!< Edge indices indexed by hull polygons PxU16* mEdges; //!< Edge to vertex mapping Gu::ConvexHullData* mHull; bool mBuildGRBData; protected: bool computeGeomCenter(PxVec3& , PxU32 numFaces, HullTriangleData* faces) const; }; } #endif // PX_CONVEXHULLBUILDER_H