// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_NP_PARTICLE_FLUID_READ_DATA #define PX_PHYSICS_NP_PARTICLE_FLUID_READ_DATA #include "PxParticleFluidReadData.h" #include "PsFoundation.h" namespace physx { class NpParticleFluidReadData : public PxParticleFluidReadData, public Ps::UserAllocated { public: NpParticleFluidReadData() : mIsLocked(false), mFlags(PxDataAccessFlag::eREADABLE) { strncpy(mLastLockedName, "UNDEFINED", sBufferLength); } virtual ~NpParticleFluidReadData() {} // implementation for PxLockedData virtual void setDataAccessFlags(PxDataAccessFlags flags) { mFlags = flags; } virtual PxDataAccessFlags getDataAccessFlags() { return mFlags; } virtual void unlock() { unlockFast(); } // internal methods void unlockFast() { mIsLocked = false; } void lock(const char* callerName) { if (mIsLocked) { Ps::getFoundation().error(PxErrorCode::eINVALID_OPERATION, __FILE__, __LINE__, "PxParticleReadData access through %s while its still locked by last call of %s.", callerName, mLastLockedName); PX_ALWAYS_ASSERT_MESSAGE("PxParticleReadData access violation"); } strncpy(mLastLockedName, callerName, sBufferLength); mLastLockedName[sBufferLength-1]=0; mIsLocked = true; } private: static const PxU32 sBufferLength = 128; bool mIsLocked; char mLastLockedName[sBufferLength]; PxDataAccessFlags mFlags; }; } #endif