// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". 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All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PxPhysXConfig.h" #if PX_USE_PARTICLE_SYSTEM_API #if PX_SUPPORT_GPU_PHYSX #include "PxParticleDeviceExclusive.h" #include "NpParticleSystem.h" #include "NpParticleFluid.h" using namespace physx; //-------------------------------------------------------------------------------------------------------------------// void PxParticleDeviceExclusive::enable(PxParticleBase& particleBase) { if (particleBase.is()) static_cast(particleBase.is())->enableDeviceExclusiveModeGpu(); else if (particleBase.is()) static_cast(particleBase.is())->enableDeviceExclusiveModeGpu(); } //-------------------------------------------------------------------------------------------------------------------// bool PxParticleDeviceExclusive::isEnabled(PxParticleBase& particleBase) { if (particleBase.is()) return static_cast(particleBase.is())->isDeviceExclusiveModeEnabledGpu(); else if (particleBase.is()) return static_cast(particleBase.is())->isDeviceExclusiveModeEnabledGpu(); return false; } //-------------------------------------------------------------------------------------------------------------------// void PxParticleDeviceExclusive::getReadWriteCudaBuffers(PxParticleBase& particleBase, PxCudaReadWriteParticleBuffers& buffers) { if (particleBase.is()) static_cast(particleBase.is())->getReadWriteCudaBuffersGpu(buffers); else if (particleBase.is()) static_cast(particleBase.is())->getReadWriteCudaBuffersGpu(buffers); } //-------------------------------------------------------------------------------------------------------------------// void PxParticleDeviceExclusive::setValidParticleRange(PxParticleBase& particleBase, PxU32 validParticleRange) { if (particleBase.is()) static_cast(particleBase.is())->setValidParticleRangeGpu(validParticleRange); else if (particleBase.is()) static_cast(particleBase.is())->setValidParticleRangeGpu(validParticleRange); } //-------------------------------------------------------------------------------------------------------------------// void PxParticleDeviceExclusive::setFlags(PxParticleBase& particleBase, PxParticleDeviceExclusiveFlags flags) { if (particleBase.is()) static_cast(particleBase.is())->setDeviceExclusiveModeFlagsGpu(reinterpret_cast(flags)); else if (particleBase.is()) static_cast(particleBase.is())->setDeviceExclusiveModeFlagsGpu(reinterpret_cast(flags)); } //-------------------------------------------------------------------------------------------------------------------// class physx::PxBaseTask* PxParticleDeviceExclusive::getLaunchTask(class PxParticleBase& particleBase) { if (particleBase.is()) return static_cast(particleBase.is())->getLaunchTaskGpu(); else if (particleBase.is()) return static_cast(particleBase.is())->getLaunchTaskGpu(); return NULL; } //-------------------------------------------------------------------------------------------------------------------// void PxParticleDeviceExclusive::addLaunchTaskDependent(class PxParticleBase& particleBase, class physx::PxBaseTask& dependent) { if (particleBase.is()) static_cast(particleBase.is())->addLaunchTaskDependentGpu(dependent); else if (particleBase.is()) static_cast(particleBase.is())->addLaunchTaskDependentGpu(dependent); } //-------------------------------------------------------------------------------------------------------------------// CUstream PxParticleDeviceExclusive::getCudaStream(class PxParticleBase& particleBase) { if (particleBase.is()) return (CUstream)static_cast(particleBase.is())->getCudaStreamGpu(); else if (particleBase.is()) return (CUstream)static_cast(particleBase.is())->getCudaStreamGpu(); return NULL; } //-------------------------------------------------------------------------------------------------------------------// #endif // PX_SUPPORT_GPU_PHYSX #endif // PX_USE_PARTICLE_SYSTEM_API