// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef DY_ARTICULATION_SCALAR_H #define DY_ARTICULATION_SCALAR_H // Scalar helpers for articulations #include "foundation/PxUnionCast.h" #include "DyArticulationUtils.h" #include "DySpatial.h" #include "PsFPU.h" namespace physx { namespace Dy { PX_FORCE_INLINE Cm::SpatialVector& velocityRef(FsData &m, PxU32 i) { return reinterpret_cast(getVelocity(m)[i]); } PX_FORCE_INLINE Cm::SpatialVector& deferredVelRef(FsData &m, PxU32 i) { return reinterpret_cast(getDeferredVel(m)[i]); } PX_FORCE_INLINE PxVec3& deferredSZRef(FsData &m, PxU32 i) { return reinterpret_cast(getDeferredSZ(m)[i]); } PX_FORCE_INLINE const PxVec3& deferredSZ(const FsData &s, PxU32 i) { return reinterpret_cast(getDeferredSZ(s)[i]); } PX_FORCE_INLINE Cm::SpatialVector& deferredZRef(FsData &s) { return unsimdRef(s.deferredZ); } PX_FORCE_INLINE const Cm::SpatialVector& deferredZ(const FsData &s) { return unsimdRef(s.deferredZ); } PX_FORCE_INLINE const PxVec3& getJointOffset(const FsJointVectors& j) { return reinterpret_cast(j.jointOffset); } PX_FORCE_INLINE const PxVec3& getParentOffset(const FsJointVectors& j) { return reinterpret_cast(j.parentOffset); } PX_FORCE_INLINE const Cm::SpatialVector* getDSI(const FsRow& row) { return PxUnionCast(row.DSI); //reinterpret_cast(row.DSI); } } } #endif //DY_ARTICULATION_SCALAR_H