// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef BP_MBP_TASKS_H #define BP_MBP_TASKS_H #include "PsUserAllocated.h" #include "CmTask.h" namespace physx { class PxcScratchAllocator; namespace Bp { class BroadPhaseMBP; } #define MBP_USE_SCRATCHPAD class MBPTask : public Cm::Task, public shdfnd::UserAllocated { public: MBPTask(PxU64 contextId) : Cm::Task(contextId), mMBP(NULL), mNumCpuTasks(0) {} PX_FORCE_INLINE void set(Bp::BroadPhaseMBP* mbp, PxcScratchAllocator* sa, PxU32 numCpuTasks) { mMBP = mbp; mScratchAllocator = sa; mNumCpuTasks = numCpuTasks; } protected: Bp::BroadPhaseMBP* mMBP; PxU32 mNumCpuTasks; PxcScratchAllocator* mScratchAllocator; private: MBPTask& operator=(const MBPTask&); }; // PT: this is the main 'update' task doing the actual box pruning work. class MBPUpdateWorkTask : public MBPTask { public: MBPUpdateWorkTask(PxU64 contextId) : MBPTask(contextId) {} ~MBPUpdateWorkTask() {} // PxBaseTask virtual const char* getName() const { return "BpMBP.updateWork"; } //~PxBaseTask // Cm::Task virtual void runInternal(); //~Cm::Task private: MBPUpdateWorkTask& operator=(const MBPUpdateWorkTask&); }; // PT: this task runs after MBPUpdateWorkTask. This is where MBP_PairManager::removeMarkedPairs is called, to finalize // the work and come up with created/removed lists. This is single-threaded. class MBPPostUpdateWorkTask : public MBPTask { public: MBPPostUpdateWorkTask(PxU64 contextId) : MBPTask(contextId) {} ~MBPPostUpdateWorkTask() {} // PxBaseTask virtual const char* getName() const { return "BpMBP.postUpdateWork"; } //~PxBaseTask // Cm::Task virtual void runInternal(); //~Cm::Task private: MBPPostUpdateWorkTask& operator=(const MBPPostUpdateWorkTask&); }; } //namespace physx #endif // BP_MBP_TASKS_H