// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef BP_BROADPHASE_MBP_H #define BP_BROADPHASE_MBP_H #include "CmPhysXCommon.h" #include "BpBroadPhase.h" #include "BpBroadPhaseMBPCommon.h" #include "BpMBPTasks.h" class MBP; namespace physx { namespace Bp { class BroadPhaseMBP : public BroadPhase, public Ps::UserAllocated { PX_NOCOPY(BroadPhaseMBP) public: BroadPhaseMBP(PxU32 maxNbRegions, PxU32 maxNbBroadPhaseOverlaps, PxU32 maxNbStaticShapes, PxU32 maxNbDynamicShapes, PxU64 contextID ); virtual ~BroadPhaseMBP(); // BroadPhaseBase virtual bool getCaps(PxBroadPhaseCaps& caps) const; virtual PxU32 getNbRegions() const; virtual PxU32 getRegions(PxBroadPhaseRegionInfo* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const; virtual PxU32 addRegion(const PxBroadPhaseRegion& region, bool populateRegion); virtual bool removeRegion(PxU32 handle); virtual PxU32 getNbOutOfBoundsObjects() const; virtual const PxU32* getOutOfBoundsObjects() const; //~BroadPhaseBase // BroadPhase virtual PxBroadPhaseType::Enum getType() const { return PxBroadPhaseType::eMBP; } virtual void destroy() { delete this; } virtual void update(const PxU32 numCpuTasks, PxcScratchAllocator* scratchAllocator, const BroadPhaseUpdateData& updateData, physx::PxBaseTask* continuation, physx::PxBaseTask* narrowPhaseUnblockTask); virtual void fetchBroadPhaseResults(physx::PxBaseTask*) {} virtual PxU32 getNbCreatedPairs() const; virtual BroadPhasePair* getCreatedPairs(); virtual PxU32 getNbDeletedPairs() const; virtual BroadPhasePair* getDeletedPairs(); virtual void freeBuffers(); virtual void shiftOrigin(const PxVec3& shift); #if PX_CHECKED virtual bool isValid(const BroadPhaseUpdateData& updateData) const; #endif virtual BroadPhasePair* getBroadPhasePairs() const {return NULL;} //KS - TODO - implement this!!! virtual void deletePairs(){} //KS - TODO - implement this!!! virtual void singleThreadedUpdate(PxcScratchAllocator* scratchAllocator, const BroadPhaseUpdateData& updateData); //~BroadPhase MBPUpdateWorkTask mMBPUpdateWorkTask; MBPPostUpdateWorkTask mMBPPostUpdateWorkTask; MBP* mMBP; // PT: TODO: aggregate MBP_Handle* mMapping; PxU32 mCapacity; Ps::Array mCreated; Ps::Array mDeleted; const Bp::FilterGroup::Enum*mGroups; #ifdef BP_FILTERING_USES_TYPE_IN_GROUP const bool* mLUT; #endif void setUpdateData(const BroadPhaseUpdateData& updateData); void addObjects(const BroadPhaseUpdateData& updateData); void removeObjects(const BroadPhaseUpdateData& updateData); void updateObjects(const BroadPhaseUpdateData& updateData); void update(); void postUpdate(); void allocateMappingArray(PxU32 newCapacity); }; } //namespace Bp } //namespace physx #endif // BP_BROADPHASE_MBP_H