// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PXS_TRANSFORM_CACHE_H #define PXS_TRANSFORM_CACHE_H #include "CmPhysXCommon.h" #include "CmIDPool.h" #include "CmBitMap.h" #include "PsUserAllocated.h" #include "PsAllocator.h" #define PX_DEFAULT_CACHE_SIZE 512 namespace physx { struct PxsTransformFlag { enum Flags { eFROZEN = (1 << 0) }; }; struct PX_ALIGN_PREFIX(16) PxsCachedTransform { PxTransform transform; PxU32 flags; PX_FORCE_INLINE PxU32 isFrozen() const { return flags & PxsTransformFlag::eFROZEN; } } PX_ALIGN_SUFFIX(16); class PxsTransformCache : public Ps::UserAllocated { typedef PxU32 RefCountType; public: PxsTransformCache(Ps::VirtualAllocatorCallback& allocatorCallback) : mTransformCache(Ps::VirtualAllocator(&allocatorCallback)), mHasAnythingChanged(true) { /*mTransformCache.reserve(PX_DEFAULT_CACHE_SIZE); mTransformCache.forceSize_Unsafe(PX_DEFAULT_CACHE_SIZE);*/ mUsedSize = 0; } void initEntry(PxU32 index) { PxU32 oldCapacity = mTransformCache.capacity(); if (index >= oldCapacity) { PxU32 newCapacity = Ps::nextPowerOfTwo(index); mTransformCache.reserve(newCapacity); mTransformCache.forceSize_Unsafe(newCapacity); } mUsedSize = PxMax(mUsedSize, index + 1u); } PX_FORCE_INLINE void setTransformCache(const PxTransform& transform, const PxU32 flags, const PxU32 index) { mTransformCache[index].transform = transform; mTransformCache[index].flags = flags; mHasAnythingChanged = true; } PX_FORCE_INLINE const PxsCachedTransform& getTransformCache(const PxU32 index) const { return mTransformCache[index]; } PX_FORCE_INLINE PxsCachedTransform& getTransformCache(const PxU32 index) { return mTransformCache[index]; } PX_FORCE_INLINE void shiftTransforms(const PxVec3& shift) { for (PxU32 i = 0; i < mTransformCache.capacity(); i++) { mTransformCache[i].transform.p += shift; } mHasAnythingChanged = true; } PX_FORCE_INLINE PxU32 getTotalSize() const { return mUsedSize; } PX_FORCE_INLINE const PxsCachedTransform* getTransforms() const { return mTransformCache.begin(); } PX_FORCE_INLINE PxsCachedTransform* getTransforms() { return mTransformCache.begin(); } PX_FORCE_INLINE Ps::Array* getCachedTransformArray() { return &mTransformCache; } PX_FORCE_INLINE void resetChangedState() { mHasAnythingChanged = false; } PX_FORCE_INLINE void setChangedState() { mHasAnythingChanged = true; } PX_FORCE_INLINE bool hasChanged() const { return mHasAnythingChanged; } private: Ps::Array mTransformCache; PxU32 mUsedSize; bool mHasAnythingChanged; }; } #endif