// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PxcConstraintBlockStream.h" #include "PxcNpThreadContext.h" using namespace physx; PxcNpThreadContext::PxcNpThreadContext(PxcNpContext* params) : mRenderOutput (params->mRenderBuffer), mContactBlockStream (params->mNpMemBlockPool), mNpCacheStreamPair (params->mNpMemBlockPool), mNarrowPhaseParams (0.0f, params->mMeshContactMargin, params->mToleranceLength), mPCM (false), mContactCache (false), mCreateContactStream (params->mCreateContactStream), mCreateAveragePoint (false), #if PX_ENABLE_SIM_STATS mCompressedCacheSize (0), mNbDiscreteContactPairsWithCacheHits(0), mNbDiscreteContactPairsWithContacts (0), #endif mMaxPatches (0), mTotalCompressedCacheSize (0), mContactStreamPool (params->mContactStreamPool), mPatchStreamPool (params->mPatchStreamPool), mForceAndIndiceStreamPool (params->mForceAndIndiceStreamPool), mMaterialManager(params->mMaterialManager), mLocalNewTouchCount (0), mLocalLostTouchCount (0), mLocalFoundPatchCount (0), mLocalLostPatchCount (0) { #if PX_ENABLE_SIM_STATS clearStats(); #endif } PxcNpThreadContext::~PxcNpThreadContext() { } #if PX_ENABLE_SIM_STATS void PxcNpThreadContext::clearStats() { PxMemSet(mDiscreteContactPairs, 0, sizeof(mDiscreteContactPairs)); PxMemSet(mModifiedContactPairs, 0, sizeof(mModifiedContactPairs)); mCompressedCacheSize = 0; mNbDiscreteContactPairsWithCacheHits = 0; mNbDiscreteContactPairsWithContacts = 0; } #endif void PxcNpThreadContext::reset(PxU32 cmCount) { mContactBlockStream.reset(); mNpCacheStreamPair.reset(); mLocalChangeTouch.clear(); mLocalChangeTouch.resize(cmCount); mLocalPatchCountChange.clear(); mLocalPatchCountChange.resize(cmCount); mLocalNewTouchCount = 0; mLocalLostTouchCount = 0; mLocalFoundPatchCount = 0; mLocalLostPatchCount = 0; }