// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PxcNpCacheStreamPair.h" #include "PsUserAllocated.h" #include "PxcNpMemBlockPool.h" using namespace physx; void PxcNpCacheStreamPair::reset() { mBlock = NULL; mUsed = 0; } PxcNpCacheStreamPair::PxcNpCacheStreamPair(PxcNpMemBlockPool& blockPool): mBlockPool(blockPool), mBlock(NULL), mUsed(0) { } // reserve can fail and return null. Read should never fail PxU8* PxcNpCacheStreamPair::reserve(PxU32 size) { size = (size+15)&~15; if(size>PxcNpMemBlock::SIZE) { return reinterpret_cast(-1); } if(mBlock == NULL || mUsed + size > PxcNpMemBlock::SIZE) { mBlock = mBlockPool.acquireNpCacheBlock(); mUsed = 0; } PxU8* ptr; if(mBlock == NULL) ptr = 0; else { ptr = mBlock->data+mUsed; mUsed += size; } return ptr; }