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All rights reserved. #include "GuGJKPenetration.h" #include "GuEPA.h" #include "GuVecConvexHull.h" #include "GuVecShrunkConvexHull.h" #include "GuVecShrunkConvexHullNoScale.h" #include "GuVecConvexHullNoScale.h" #include "GuGeometryUnion.h" #include "GuContactMethodImpl.h" #include "GuPCMShapeConvex.h" #include "GuPCMContactGen.h" #include "GuContactBuffer.h" namespace physx { using namespace Ps::aos; namespace Gu { static bool fullContactsGenerationConvexConvex(const ConvexHullV& convexHull0, Gu::ConvexHullV& convexHull1, const PsTransformV& transf0, const PsTransformV& transf1, const bool idtScale0, const bool idtScale1, PersistentContact* manifoldContacts, ContactBuffer& contactBuffer, PersistentContactManifold& manifold, Vec3VArg normal, const Vec3VArg closestA, const Vec3VArg closestB, const FloatVArg contactDist, const bool doOverlapTest, Cm::RenderOutput* renderOutput, const PxReal toleranceScale) { Gu::PolygonalData polyData0, polyData1; getPCMConvexData(convexHull0, idtScale0, polyData0); getPCMConvexData(convexHull1, idtScale1, polyData1); PxU8 buff0[sizeof(SupportLocalImpl)]; PxU8 buff1[sizeof(SupportLocalImpl)]; SupportLocal* map0 = (idtScale0 ? static_cast(PX_PLACEMENT_NEW(buff0, SupportLocalImpl)(static_cast(convexHull0), transf0, convexHull0.vertex2Shape, convexHull0.shape2Vertex, idtScale0)) : static_cast(PX_PLACEMENT_NEW(buff0, SupportLocalImpl)(convexHull0, transf0, convexHull0.vertex2Shape, convexHull0.shape2Vertex, idtScale0))); SupportLocal* map1 = (idtScale1 ? static_cast(PX_PLACEMENT_NEW(buff1, SupportLocalImpl)(static_cast(convexHull1), transf1, convexHull1.vertex2Shape, convexHull1.shape2Vertex, idtScale1)) : static_cast(PX_PLACEMENT_NEW(buff1, SupportLocalImpl)(convexHull1, transf1, convexHull1.vertex2Shape, convexHull1.shape2Vertex, idtScale1))); PxU32 numContacts = 0; if(generateFullContactManifold(polyData0, polyData1, map0, map1, manifoldContacts, numContacts, contactDist, normal, closestA, closestB, convexHull0.getMarginF(), convexHull1.getMarginF(), doOverlapTest, renderOutput, toleranceScale)) { if (numContacts > 0) { //reduce contacts manifold.addBatchManifoldContacts(manifoldContacts, numContacts, toleranceScale); const Vec3V worldNormal = manifold.getWorldNormal(transf1); //add the manifold contacts; manifold.addManifoldContactsToContactBuffer(contactBuffer, worldNormal, transf1, contactDist); #if PCM_LOW_LEVEL_DEBUG manifold.drawManifold(*renderOutput, transf0, transf1); #endif } else { //if doOverlapTest is true, which means GJK/EPA degenerate so we won't have any contact in the manifoldContacts array if (!doOverlapTest) { const Vec3V worldNormal = manifold.getWorldNormal(transf1); manifold.addManifoldContactsToContactBuffer(contactBuffer, worldNormal, transf1, contactDist); } } return true; } return false; } static GjkStatus convexHullNoScale0(const ShrunkConvexHullV& convexHull0, const ShrunkConvexHullV& convexHull1, const bool idtScale1, const PsMatTransformV& aToB, const FloatVArg contactDist, Vec3V& closestA, Vec3V& closestB, Vec3V& normal, FloatV& penDep, PersistentContactManifold& manifold) { const RelativeConvex convexA(static_cast(convexHull0), aToB); if(idtScale1) { const LocalConvex convexB(static_cast(convexHull1)); return gjkPenetration, LocalConvex >(convexA, convexB, aToB.p, contactDist, closestA, closestB, normal, penDep, manifold.mAIndice, manifold.mBIndice, manifold.mNumWarmStartPoints, false); } else { const LocalConvex convexB(convexHull1); return gjkPenetration, LocalConvex >(convexA, convexB, aToB.p, contactDist, closestA, closestB, normal, penDep, manifold.mAIndice, manifold.mBIndice, manifold.mNumWarmStartPoints,false); } } static GjkStatus convexHullHasScale0(ShrunkConvexHullV& convexHull0, ShrunkConvexHullV& convexHull1, const bool idtScale1, const PsMatTransformV& aToB, const FloatVArg contactDist, Vec3V& closestA, Vec3V& closestB, Vec3V& normal, FloatV& penDep, PersistentContactManifold& manifold) { RelativeConvex convexA(convexHull0, aToB); if(idtScale1) { LocalConvex convexB(static_cast(convexHull1)); return gjkPenetration< RelativeConvex, LocalConvex >(convexA, convexB, aToB.p, contactDist, closestA, closestB, normal, penDep, manifold.mAIndice, manifold.mBIndice, manifold.mNumWarmStartPoints,false); } else { LocalConvex convexB(convexHull1); return gjkPenetration, LocalConvex >(convexA, convexB, aToB.p, contactDist, closestA, closestB, normal, penDep, manifold.mAIndice, manifold.mBIndice, manifold.mNumWarmStartPoints, false); } } static bool addGJKEPAContacts(Gu::ShrunkConvexHullV& convexHull0, Gu::ShrunkConvexHullV& convexHull1, const PsMatTransformV& aToB, GjkStatus& status, Gu::PersistentContact* manifoldContacts, const FloatV replaceBreakingThreshold, Vec3V& closestA, Vec3V& closestB, Vec3V& normal, FloatV& penDep, Gu::PersistentContactManifold& manifold) { bool doOverlapTest = false; if (status == GJK_CONTACT) { const Vec3V localPointA = aToB.transformInv(closestA);//curRTrans.transformInv(closestA); const Vec4V localNormalPen = V4SetW(Vec4V_From_Vec3V(normal), penDep); //Add contact to contact stream manifoldContacts[0].mLocalPointA = localPointA; manifoldContacts[0].mLocalPointB = closestB; manifoldContacts[0].mLocalNormalPen = localNormalPen; //Add contact to manifold manifold.addManifoldPoint(localPointA, closestB, localNormalPen, replaceBreakingThreshold); } else { PX_ASSERT(status == EPA_CONTACT); RelativeConvex convexA1(convexHull0, aToB); LocalConvex convexB1(convexHull1); status = epaPenetration(convexA1, convexB1, manifold.mAIndice, manifold.mBIndice, manifold.mNumWarmStartPoints, closestA, closestB, normal, penDep); if (status == EPA_CONTACT) { const Vec3V localPointA = aToB.transformInv(closestA);//curRTrans.transformInv(closestA); const Vec4V localNormalPen = V4SetW(Vec4V_From_Vec3V(normal), penDep); //Add contact to contact stream manifoldContacts[0].mLocalPointA = localPointA; manifoldContacts[0].mLocalPointB = closestB; manifoldContacts[0].mLocalNormalPen = localNormalPen; //Add contact to manifold manifold.addManifoldPoint(localPointA, closestB, localNormalPen, replaceBreakingThreshold); } else { doOverlapTest = true; } } return doOverlapTest; } bool pcmContactConvexConvex(GU_CONTACT_METHOD_ARGS) { const PxConvexMeshGeometryLL& shapeConvex0 = shape0.get(); const PxConvexMeshGeometryLL& shapeConvex1 = shape1.get(); PersistentContactManifold& manifold = cache.getManifold(); Ps::prefetchLine(shapeConvex0.hullData); Ps::prefetchLine(shapeConvex1.hullData); PX_ASSERT(transform1.q.isSane()); PX_ASSERT(transform0.q.isSane()); const Vec3V vScale0 = V3LoadU_SafeReadW(shapeConvex0.scale.scale); // PT: safe because 'rotation' follows 'scale' in PxMeshScale const Vec3V vScale1 = V3LoadU_SafeReadW(shapeConvex1.scale.scale); // PT: safe because 'rotation' follows 'scale' in PxMeshScale const FloatV contactDist = FLoad(params.mContactDistance); //Transfer A into the local space of B const PsTransformV transf0 = loadTransformA(transform0); const PsTransformV transf1 = loadTransformA(transform1); const PsTransformV curRTrans(transf1.transformInv(transf0)); const PsMatTransformV aToB(curRTrans); const Gu::ConvexHullData* hullData0 = shapeConvex0.hullData; const Gu::ConvexHullData* hullData1 = shapeConvex1.hullData; const PxReal toleranceLength = params.mToleranceLength; const FloatV convexMargin0 = Gu::CalculatePCMConvexMargin(hullData0, vScale0, toleranceLength); const FloatV convexMargin1 = Gu::CalculatePCMConvexMargin(hullData1, vScale1, toleranceLength); const PxU32 initialContacts = manifold.mNumContacts; const FloatV minMargin = FMin(convexMargin0, convexMargin1); const FloatV projectBreakingThreshold = FMul(minMargin, FLoad(0.8f)); manifold.refreshContactPoints(aToB, projectBreakingThreshold, contactDist); //ML: after refreshContactPoints, we might lose some contacts const bool bLostContacts = (manifold.mNumContacts != initialContacts); if(bLostContacts || manifold.invalidate_BoxConvex(curRTrans, minMargin) ) { GjkStatus status = manifold.mNumContacts > 0 ? GJK_UNDEFINED : GJK_NON_INTERSECT; const bool idtScale0 = shapeConvex0.scale.isIdentity(); const bool idtScale1 = shapeConvex1.scale.isIdentity(); const float maxMargin0 = shapeConvex0.maxMargin; const float maxMargin1 = shapeConvex1.maxMargin; const QuatV vQuat0 = QuatVLoadU(&shapeConvex0.scale.rotation.x); const QuatV vQuat1 = QuatVLoadU(&shapeConvex1.scale.rotation.x); const Vec3V zeroV = V3Zero(); Gu::ShrunkConvexHullV convexHull0(hullData0, V3LoadU(hullData0->mCenterOfMass), vScale0, vQuat0, idtScale0); Gu::ShrunkConvexHullV convexHull1(hullData1, V3LoadU(hullData1->mCenterOfMass), vScale1, vQuat1, idtScale1); convexHull0.setMaxMargin(maxMargin0); convexHull1.setMaxMargin(maxMargin1); Vec3V closestA(zeroV), closestB(zeroV), normal(zeroV); // from a to b FloatV penDep = FZero(); if(idtScale0) { status = convexHullNoScale0(convexHull0, convexHull1, idtScale1, aToB, contactDist, closestA, closestB, normal, penDep, manifold); } else { status = convexHullHasScale0(convexHull0, convexHull1, idtScale1, aToB, contactDist, closestA, closestB, normal, penDep, manifold); } manifold.setRelativeTransform(curRTrans); Gu::PersistentContact* manifoldContacts = PX_CP_TO_PCP(contactBuffer.contacts); if(status == GJK_DEGENERATE) { return fullContactsGenerationConvexConvex(convexHull0, convexHull1, transf0, transf1, idtScale0, idtScale1, manifoldContacts, contactBuffer, manifold, normal, closestA, closestB, contactDist, true, renderOutput, params.mToleranceLength); } else if(status == GJK_NON_INTERSECT) { return false; } else { const FloatV replaceBreakingThreshold = FMul(minMargin, FLoad(0.05f)); const Vec3V localNor = manifold.mNumContacts ? manifold.getLocalNormal() : V3Zero(); const bool doOverlapTest = addGJKEPAContacts(convexHull0, convexHull1, aToB, status, manifoldContacts, replaceBreakingThreshold, closestA, closestB, normal, penDep, manifold); //manifold.drawManifold(*renderOutput, transf0, transf1); //ML: after we refresh the contacts(newContacts) and generate a GJK/EPA contacts(we will store that in the manifold), if the number of contacts is still less than the original contacts, //which means we lose too mang contacts and we should regenerate all the contacts in the current configuration //Also, we need to look at the existing contacts, if the existing contacts has very different normal than the GJK/EPA contacts, //which means we should throw away the existing contacts and do full contact gen const bool fullContactGen = FAllGrtr(FLoad(0.707106781f), V3Dot(localNor, normal)) || (manifold.mNumContacts < initialContacts); if (fullContactGen || doOverlapTest) { return fullContactsGenerationConvexConvex(convexHull0, convexHull1, transf0, transf1, idtScale0, idtScale1, manifoldContacts, contactBuffer, manifold, normal, closestA, closestB, contactDist, doOverlapTest, renderOutput, params.mToleranceLength); } else { const Vec3V newLocalNor = V3Add(localNor, normal); const Vec3V worldNormal = V3Normalize(transf1.rotate(newLocalNor)); //const Vec3V worldNormal = manifold.getWorldNormal(transf1); manifold.addManifoldContactsToContactBuffer(contactBuffer, worldNormal, transf1, contactDist); return true; } } } else if(manifold.getNumContacts()> 0) { const Vec3V worldNormal = manifold.getWorldNormal(transf1); manifold.addManifoldContactsToContactBuffer(contactBuffer, worldNormal, transf1, contactDist); #if PCM_LOW_LEVEL_DEBUG manifold.drawManifold(*renderOutput, transf0, transf1); #endif return true; } return false; } } }