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IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. // This is used by the box-sweep & capsule-sweep code #if PX_VC #pragma warning(disable: 4505) // unreferenced local function has been removed #endif #include "PsBasicTemplates.h" namespace { #ifdef SWEEP_AABB_IMPL struct BoxSweepParams : RayParams #else struct BoxSweepParams : OBBTestParams #endif { const IndTri32* PX_RESTRICT mTris32; const IndTri16* PX_RESTRICT mTris16; const PxVec3* PX_RESTRICT mVerts; #ifndef SWEEP_AABB_IMPL Box mLocalBox; #endif PxVec3 mLocalDir_Padded; RaycastHitInternal mStabbedFace; PxU32 mBackfaceCulling; PxU32 mEarlyExit; PxVec3 mP0, mP1, mP2; PxVec3 mBestTriNormal; float mOffset; PxVec3 mProj; PxVec3 mDP; #ifndef SWEEP_AABB_IMPL PxMat33 mAR; //!< Absolute rotation matrix #endif PxMat33 mRModelToBox_Padded; //!< Rotation from model space to obb space PxVec3 mTModelToBox_Padded; //!< Translation from model space to obb space PxVec3 mOriginalExtents_Padded; PxVec3 mOriginalDir_Padded; PxVec3 mOneOverDir_Padded; PxVec3 mOneOverOriginalDir; #ifndef SWEEP_AABB_IMPL PX_FORCE_INLINE void ShrinkOBB(float d) { const PxVec3 BoxExtents = mDP + d * mProj; mTBoxToModel_PaddedAligned = mLocalBox.center + mLocalDir_Padded*d*0.5f; setupBoxData(this, BoxExtents, &mAR); } #endif }; } // PT: TODO: check asm again in PhysX version, compare to original (TA34704) static void prepareSweepData(const Box& box, const PxVec3& dir, float maxDist, BoxSweepParams* PX_RESTRICT params) { invertBoxMatrix(params->mRModelToBox_Padded, params->mTModelToBox_Padded, box); params->mOriginalExtents_Padded = box.extents; const PxVec3 OriginalDir = params->mRModelToBox_Padded.transform(dir); params->mOriginalDir_Padded = OriginalDir; const PxVec3 OneOverOriginalDir(OriginalDir.x!=0.0f ? 1.0f/OriginalDir.x : 0.0f, OriginalDir.y!=0.0f ? 1.0f/OriginalDir.y : 0.0f, OriginalDir.z!=0.0f ? 1.0f/OriginalDir.z : 0.0f); params->mOneOverOriginalDir = OneOverOriginalDir; params->mOneOverDir_Padded = OneOverOriginalDir / maxDist; { const Box& LocalBox = box; const PxVec3& LocalDir = dir; params->mLocalDir_Padded = LocalDir; params->mStabbedFace.mDistance = maxDist; #ifndef SWEEP_AABB_IMPL params->mLocalBox = LocalBox; // PT: TODO: check asm for operator= #endif PxMat33 boxToModelR; // Original code: // OBB::CreateOBB(LocalBox, LocalDir, 0.5f) { PxVec3 R1, R2; { float dd[3]; dd[0] = fabsf(LocalBox.rot.column0.dot(LocalDir)); dd[1] = fabsf(LocalBox.rot.column1.dot(LocalDir)); dd[2] = fabsf(LocalBox.rot.column2.dot(LocalDir)); float dmax = dd[0]; PxU32 ax0=1; PxU32 ax1=2; if(dd[1]>dmax) { dmax=dd[1]; ax0=0; ax1=2; } if(dd[2]>dmax) { dmax=dd[2]; ax0=0; ax1=1; } if(dd[ax1]mRBoxToModel boxToModelR.column0 = LocalDir; boxToModelR.column1 = R1; boxToModelR.column2 = R2; // Original code: // float Offset[3]; // 0.5f comes from the Offset[r]*0.5f, doesn't mean 'd' is 0.5f params->mProj.x = 0.5f; params->mProj.y = LocalDir.dot(R1)*0.5f; params->mProj.z = LocalDir.dot(R2)*0.5f; // Original code: //mExtents[r] = Offset[r]*0.5f + fabsf(box.mRot[0]|R)*box.mExtents.x + fabsf(box.mRot[1]|R)*box.mExtents.y + fabsf(box.mRot[2]|R)*box.mExtents.z; // => we store the first part of the computation, minus 'Offset[r]*0.5f' for(PxU32 r=0;r<3;r++) { const PxVec3& R = boxToModelR[r]; params->mDP[r] = fabsf(LocalBox.rot.column0.dot(R)*LocalBox.extents.x) + fabsf(LocalBox.rot.column1.dot(R)*LocalBox.extents.y) + fabsf(LocalBox.rot.column2.dot(R)*LocalBox.extents.z); } // In the original code, both mCenter & mExtents depend on 'd', and thus we will need to recompute these two members. // // For mExtents we have: // // float Offset[3]; // Offset[0] = d; // Offset[1] = d*(dir|R1); // Offset[2] = d*(dir|R2); // // mExtents[r] = Offset[r]*0.5f + fabsf(box.mRot[0]|R)*box.mExtents.x + fabsf(box.mRot[1]|R)*box.mExtents.y + fabsf(box.mRot[2]|R)*box.mExtents.z; // <=> mExtents[r] = Offset[r]*0.5f + Params.mDP[r]; We precompute the second part that doesn't depend on d, stored in mDP // <=> mExtents[r] = Params.mProj[r]*d + Params.mDP[r]; We extract d from the first part, store what is left in mProj // // Thus in ShrinkOBB the code needed to update the extents is just: // mBoxExtents = mDP + d * mProj; // // For mCenter we have: // // mCenter = box.mCenter + dir*d*0.5f; // // So we simply use this formula directly, with the new d. Result is stored in 'mTBoxToModel' /* PX_FORCE_INLINE void ShrinkOBB(float d) { mBoxExtents = mDP + d * mProj; mTBoxToModel = mLocalBox.mCenter + mLocalDir*d*0.5f; */ } // This one is for culling tris, unrelated to CreateOBB params->mOffset = params->mDP.x + LocalBox.center.dot(LocalDir); #ifndef SWEEP_AABB_IMPL precomputeData(params, ¶ms->mAR, &boxToModelR); params->ShrinkOBB(maxDist); #endif } }