// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef GU_GJK_TEST_H #define GU_GJK_TEST_H #include "PxPhysXCommonConfig.h" #include "CmPhysXCommon.h" #include "GuGJKUtil.h" namespace physx { namespace Gu { struct GjkConvex; PX_PHYSX_COMMON_API GjkStatus testGjk(GjkConvex& a, GjkConvex& b, const Ps::aos::Vec3VArg initialSearchDir, const Ps::aos::FloatVArg contactDist, Ps::aos::Vec3V& closestA, Ps::aos::Vec3V& closestB, Ps::aos::Vec3V& normal, Ps::aos::FloatV& dist); PX_PHYSX_COMMON_API bool testGjkRaycast(GjkConvex& a, GjkConvex& b, const Ps::aos::Vec3VArg initialSearchDir, const Ps::aos::FloatVArg initialLambda, const Ps::aos::Vec3VArg s, const Ps::aos::Vec3VArg r, Ps::aos::FloatV& lambda, Ps::aos::Vec3V& normal, Ps::aos::Vec3V& closestA, const PxReal _inflation, const bool initialOverlap); PX_PHYSX_COMMON_API GjkStatus testGjkPenetration(GjkConvex& a, GjkConvex& b, const Ps::aos::Vec3VArg initialSearchDir, const Ps::aos::FloatVArg contactDist, Ps::aos::Vec3V& closestA, Ps::aos::Vec3V& closestB, Ps::aos::Vec3V& normal, Ps::aos::FloatV& sqDist); PX_PHYSX_COMMON_API GjkStatus testGjkPenetration(GjkConvex& a, GjkConvex& b, const Ps::aos::Vec3VArg initialSearchDir, const Ps::aos::FloatVArg contactDist, Ps::aos::Vec3V& closestA, Ps::aos::Vec3V& closestB, Ps::aos::Vec3V& normal, Ps::aos::FloatV& sqDist, PxU8* aIndices, PxU8* bIndices, PxU8 size); PX_PHYSX_COMMON_API GjkStatus testEpaPenetration(GjkConvex& a, GjkConvex& b, Ps::aos::Vec3V& contactA, Ps::aos::Vec3V& contactB, Ps::aos::Vec3V& normal, Ps::aos::FloatV& penetrationDepth); PX_PHYSX_COMMON_API GjkStatus testEpaPenetration(GjkConvex& a, GjkConvex& b, Ps::aos::Vec3V& contactA, Ps::aos::Vec3V& contactB, Ps::aos::Vec3V& normal, Ps::aos::FloatV& penetrationDepth, PxU8* aIndices, PxU8* bIndices, PxU8 size); } } #endif