// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "GuConvexUtilsInternal.h" #include "foundation/PxBounds3.h" #include "CmScaling.h" #include "GuBoxConversion.h" #include "PxConvexMeshGeometry.h" #include "GuConvexMesh.h" using namespace physx; using namespace Gu; void Gu::computeHullOBB(Box& hullOBB, const PxBounds3& hullAABB, float offset, const Cm::Matrix34& convexPose, const Cm::Matrix34& meshPose, const Cm::FastVertex2ShapeScaling& meshScaling, bool idtScaleMesh) { // transform bounds = mesh space Cm::Matrix34 m0to1 = meshPose.transformTranspose(convexPose); hullOBB.extents = hullAABB.getExtents() + PxVec3(offset); hullOBB.center = m0to1.transform(hullAABB.getCenter()); hullOBB.rot = m0to1.m; if(!idtScaleMesh) meshScaling.transformQueryBounds(hullOBB.center, hullOBB.extents, hullOBB.rot); } void Gu::computeVertexSpaceOBB(Box& dst, const Box& src, const PxTransform& meshPose, const PxMeshScale& meshScale) { // AP scaffold failure in x64 debug in GuConvexUtilsInternal.cpp //PX_ASSERT("Performance warning - this path shouldn't execute for identity mesh scale." && !meshScale.isIdentity()); dst = transform(meshScale.getInverse() * Cm::Matrix34(meshPose.getInverse()), src); } void Gu::computeOBBAroundConvex( Box& obb, const PxConvexMeshGeometry& convexGeom, const PxConvexMesh* cm, const PxTransform& convexPose) { const CenterExtents& aabb = static_cast(cm)->getLocalBoundsFast(); if(convexGeom.scale.isIdentity()) { const PxMat33 m(convexPose.q); obb = Gu::Box(m.transform(aabb.mCenter) + convexPose.p, aabb.mExtents, m); } else { obb = transform(Cm::Matrix34(convexPose) * convexGeom.scale.toMat33(), Box(aabb.mCenter, aabb.mExtents, PxMat33(PxIdentity))); } }