// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PsIntrinsics.h" #include "PsUtilities.h" #include "GuSerialize.h" #include "PsUserAllocated.h" #include "PsAllocator.h" #include "PsFPU.h" using namespace physx; using namespace Gu; void physx::readChunk(PxI8& a, PxI8& b, PxI8& c, PxI8& d, PxInputStream& stream) { stream.read(&a, sizeof(PxI8)); stream.read(&b, sizeof(PxI8)); stream.read(&c, sizeof(PxI8)); stream.read(&d, sizeof(PxI8)); } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// PxU16 physx::readWord(bool mismatch, PxInputStream& stream) { PxU16 d; stream.read(&d, sizeof(PxU16)); if(mismatch) flip(d); return d; } PxU32 physx::readDword(bool mismatch, PxInputStream& stream) { PxU32 d; stream.read(&d, sizeof(PxU32)); if(mismatch) flip(d); return d; } PxF32 physx::readFloat(bool mismatch, PxInputStream& stream) { union { PxU32 d; PxF32 f; } u; stream.read(&u.d, sizeof(PxU32)); if(mismatch) flip(u.d); return u.f; } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void physx::writeWord(PxU16 value, bool mismatch, PxOutputStream& stream) { if(mismatch) flip(value); stream.write(&value, sizeof(PxU16)); } void physx::writeDword(PxU32 value, bool mismatch, PxOutputStream& stream) { if(mismatch) flip(value); stream.write(&value, sizeof(PxU32)); } void physx::writeFloat(PxF32 value, bool mismatch, PxOutputStream& stream) { if(mismatch) flip(value); stream.write(&value, sizeof(PxF32)); } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// bool physx::readFloatBuffer(PxF32* dest, PxU32 nbFloats, bool mismatch, PxInputStream& stream) { stream.read(dest, sizeof(PxF32)*nbFloats); if(mismatch) { for(PxU32 i=0;imaxIndex) maxIndex = currentIndex; } return maxIndex; } PxU16 physx::computeMaxIndex(const PxU16* indices, PxU32 nbIndices) { PxU16 maxIndex=0; while(nbIndices--) { PxU16 currentIndex = *indices++; if(currentIndex>maxIndex) maxIndex = currentIndex; } return maxIndex; } void physx::storeIndices(PxU32 maxIndex, PxU32 nbIndices, const PxU32* indices, PxOutputStream& stream, bool platformMismatch) { if(maxIndex<=0xff) { for(PxU32 i=0;i(PxAlloca(nbIndices*sizeof(PxU8))); stream.read(tmp, nbIndices*sizeof(PxU8)); for(PxU32 i=0;i(PxAlloca(nbIndices*sizeof(PxU16))); readWordBuffer(tmp, nbIndices, platformMismatch, stream); for(PxU32 i=0;i(PxAlloca(nbIndices*sizeof(PxU8))); stream.read(tmp, nbIndices*sizeof(PxU8)); for(PxU32 i=0;i