// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PsFoundation.h" #ifdef SUPPORT_UPDATE_LOADER_LOGGING #if PX_X86 #define NX_USE_SDK_DLLS #include "PhysXUpdateLoader.h" #endif #endif /* SUPPORT_UPDATE_LOADER_LOGGING */ #include "windows/CmWindowsModuleUpdateLoader.h" #include "windows/CmWindowsLoadLibrary.h" namespace physx { namespace Cm { #if PX_VC #pragma warning(disable: 4191) //'operator/operation' : unsafe conversion from 'type of expression' to 'type required' #endif typedef HMODULE (*GetUpdatedModule_FUNC)(const char*, const char*); #ifdef SUPPORT_UPDATE_LOADER_LOGGING #if PX_X86 typedef void (*setLogging_FUNC)(PXUL_ErrorCode, pt2LogFunc); static void LogMessage(PXUL_ErrorCode messageType, char* message) { switch(messageType) { case PXUL_ERROR_MESSAGES: getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "PhysX Update Loader Error: %s.", message); break; case PXUL_WARNING_MESSAGES: getFoundation().error(PX_WARN, "PhysX Update Loader Warning: %s.", message); break; case PXUL_INFO_MESSAGES: getFoundation().error(PX_INFO, "PhysX Update Loader Information: %s.", message); break; default: getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Unknown message type from update loader."); break; } } #endif #endif /* SUPPORT_UPDATE_LOADER_LOGGING */ CmModuleUpdateLoader::CmModuleUpdateLoader(const char* updateLoaderDllName) : mGetUpdatedModuleFunc(NULL) { mUpdateLoaderDllHandle = loadLibrary(updateLoaderDllName); if (mUpdateLoaderDllHandle != NULL) { mGetUpdatedModuleFunc = GetProcAddress(mUpdateLoaderDllHandle, "GetUpdatedModule"); #ifdef SUPPORT_UPDATE_LOADER_LOGGING #if PX_X86 setLogging_FUNC setLoggingFunc; setLoggingFunc = (setLogging_FUNC)GetProcAddress(mUpdateLoaderDllHandle, "setLoggingFunction"); if(setLoggingFunc != NULL) { setLoggingFunc(PXUL_ERROR_MESSAGES, LogMessage); } #endif #endif /* SUPPORT_UPDATE_LOADER_LOGGING */ } } CmModuleUpdateLoader::~CmModuleUpdateLoader() { if (mUpdateLoaderDllHandle != NULL) { FreeLibrary(mUpdateLoaderDllHandle); mUpdateLoaderDllHandle = NULL; } } HMODULE CmModuleUpdateLoader::LoadModule(const char* moduleName, const char* appGUID) { HMODULE result = NULL; if (mGetUpdatedModuleFunc != NULL) { // Try to get the module through PhysXUpdateLoader GetUpdatedModule_FUNC getUpdatedModuleFunc = (GetUpdatedModule_FUNC)mGetUpdatedModuleFunc; result = getUpdatedModuleFunc(moduleName, appGUID); } else { // If no PhysXUpdateLoader, just load the DLL directly result = loadLibrary(moduleName); } return result; } }; // end of namespace }; // end of namespace