// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "PsFoundation.h" #ifdef SUPPORT_UPDATE_LOADER_LOGGING #if PX_X86 #define NX_USE_SDK_DLLS #include "PhysXUpdateLoader.h" #endif #endif /* SUPPORT_UPDATE_LOADER_LOGGING */ #include "windows/CmWindowsModuleUpdateLoader.h" #include "windows/CmWindowsLoadLibrary.h" namespace physx { namespace Cm { #if PX_VC #pragma warning(disable: 4191) //'operator/operation' : unsafe conversion from 'type of expression' to 'type required' #endif typedef HMODULE (*GetUpdatedModule_FUNC)(const char*, const char*); #ifdef SUPPORT_UPDATE_LOADER_LOGGING #if PX_X86 typedef void (*setLogging_FUNC)(PXUL_ErrorCode, pt2LogFunc); static void LogMessage(PXUL_ErrorCode messageType, char* message) { switch(messageType) { case PXUL_ERROR_MESSAGES: getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "PhysX Update Loader Error: %s.", message); break; case PXUL_WARNING_MESSAGES: getFoundation().error(PX_WARN, "PhysX Update Loader Warning: %s.", message); break; case PXUL_INFO_MESSAGES: getFoundation().error(PX_INFO, "PhysX Update Loader Information: %s.", message); break; default: getFoundation().error(PxErrorCode::eINTERNAL_ERROR, __FILE__, __LINE__, "Unknown message type from update loader."); break; } } #endif #endif /* SUPPORT_UPDATE_LOADER_LOGGING */ CmModuleUpdateLoader::CmModuleUpdateLoader(const char* updateLoaderDllName) : mGetUpdatedModuleFunc(NULL) { mUpdateLoaderDllHandle = loadLibrary(updateLoaderDllName); if (mUpdateLoaderDllHandle != NULL) { mGetUpdatedModuleFunc = GetProcAddress(mUpdateLoaderDllHandle, "GetUpdatedModule"); #ifdef SUPPORT_UPDATE_LOADER_LOGGING #if PX_X86 setLogging_FUNC setLoggingFunc; setLoggingFunc = (setLogging_FUNC)GetProcAddress(mUpdateLoaderDllHandle, "setLoggingFunction"); if(setLoggingFunc != NULL) { setLoggingFunc(PXUL_ERROR_MESSAGES, LogMessage); } #endif #endif /* SUPPORT_UPDATE_LOADER_LOGGING */ } } CmModuleUpdateLoader::~CmModuleUpdateLoader() { if (mUpdateLoaderDllHandle != NULL) { FreeLibrary(mUpdateLoaderDllHandle); mUpdateLoaderDllHandle = NULL; } } HMODULE CmModuleUpdateLoader::LoadModule(const char* moduleName, const char* appGUID) { HMODULE result = NULL; if (mGetUpdatedModuleFunc != NULL) { // Try to get the module through PhysXUpdateLoader GetUpdatedModule_FUNC getUpdatedModuleFunc = (GetUpdatedModule_FUNC)mGetUpdatedModuleFunc; result = getUpdatedModuleFunc(moduleName, appGUID); } else { // If no PhysXUpdateLoader, just load the DLL directly result = loadLibrary(moduleName); } return result; } }; // end of namespace }; // end of namespace