// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_COMMON_IO #define PX_PHYSICS_COMMON_IO #include "foundation/PxIO.h" #include "foundation/PxAssert.h" #include "foundation/PxMemory.h" #include "CmPhysXCommon.h" namespace physx { // wrappers for IO classes so that we can add extra functionality (byte counting, buffering etc) namespace Cm { class InputStreamReader { public: InputStreamReader(PxInputStream& stream) : mStream(stream) { } PxU32 read(void* dest, PxU32 count) { PxU32 readLength = mStream.read(dest, count); // zero the buffer if we didn't get all the data if(readLength(dest)+readLength, count-readLength); return readLength; } template T get() { T val; PxU32 length = mStream.read(&val, sizeof(T)); PX_ASSERT(length == sizeof(T)); PX_UNUSED(length); return val; } protected: PxInputStream &mStream; private: InputStreamReader& operator=(const InputStreamReader&); }; class InputDataReader : public InputStreamReader { public: InputDataReader(PxInputData& data) : InputStreamReader(data) {} InputDataReader &operator=(const InputDataReader &); PxU32 length() const { return getData().getLength(); } void seek(PxU32 offset) { getData().seek(offset); } PxU32 tell() { return getData().tell(); } private: PxInputData& getData() { return static_cast(mStream); } const PxInputData& getData() const { return static_cast(mStream); } }; class OutputStreamWriter { public: PX_INLINE OutputStreamWriter(PxOutputStream& stream) : mStream(stream) , mCount(0) {} PX_INLINE PxU32 write(const void* src, PxU32 offset) { PxU32 count = mStream.write(src, offset); mCount += count; return count; } PX_INLINE PxU32 getStoredSize() { return mCount; } template void put(const T& val) { PxU32 length = write(&val, sizeof(T)); PX_ASSERT(length == sizeof(T)); PX_UNUSED(length); } private: OutputStreamWriter& operator=(const OutputStreamWriter&); PxOutputStream& mStream; PxU32 mCount; }; } } #endif