/PhysX_3.4/Media/PhysX/3.4/Samples/
../
BoxMesh.raw
DiffuseMap.bmp
Fencing.tga
Looping.raw
SampleBaseRandomSequence
SampleBridges.raw
Terrain.bin
WallTower.repx
Yellow_0.bmp
asphalt_diffuse.dds
barn.obj
bricks.tga
cape.obj
cape_plain_green.bmp
car.1.ele
car.1.node
car02_diffuse.tga
car2.raw
car_subd.obj
car_subd3.obj
car_window_diffuse.tga
city.obj
city.repx
ctdm_cape_m.obj
debris_texture.dds
deployment
divingBoardFloor_diffuse.dds
door.repx
dummy_cape_d.bmp
farm.repx
grass_diffuse.dds
gravel_diffuse.dds
ice_diffuse.dds
materials
mission_race1_sky_SIDE.tga
mission_race1_sky_TOP.tga
motion
nvidia.bmp
nvidia_flag_d.bmp
oak.repx
particles_heightmap.tga
pier_diffuse.dds
planet.raw
rock_diffuse.tga
rock_diffuse2.dds
rock_distance_diffuse.tga
sky_mission_race1.raw
sportcar.obj
sportcar_lowpoly.obj
sportcar_round.1.ele
sportcar_round.1.node
streaming_heightmap.tga
submarine_heightmap.bmp
textures
tree.obj
user