// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PX_PHYSICS_DELAY_LOAD_HOOK #define PX_PHYSICS_DELAY_LOAD_HOOK #include "foundation/PxPreprocessor.h" #include "foundation/windows/PxWindowsFoundationDelayLoadHook.h" #include "common/PxPhysXCommonConfig.h" /** \addtogroup foundation @{ */ #if !PX_DOXYGEN namespace physx { #endif /** \brief PxDelayLoadHook This is a helper class for delay loading the PhysXCommon dll, PxFoundation dll and PxPvdSDK dll. If a PhysXCommon dll, PxFoundation dll or PxPvdSDK dll with a non-default file name needs to be loaded, PxDelayLoadHook can be sub-classed to provide the custom filenames. Once the names are set, the instance must be set for use by PhysX.dll using PxSetPhysXDelayLoadHook(), PhysXCooking.dll using PxSetPhysXCookingDelayLoadHook() or by PhysXCommon.dll using PxSetPhysXCommonDelayLoadHook(). \note Foundation names are set through the base class PxFoundationDelayLoadHook. @see PxSetPhysXDelayLoadHook(), PxSetPhysXCookingDelayLoadHook(), PxSetPhysXCommonDelayLoadHook() @see PxFoundationDelayLoadHook */ class PxDelayLoadHook: public PxFoundationDelayLoadHook { public: PxDelayLoadHook() {} virtual ~PxDelayLoadHook() {} virtual const char* getPhysXCommonDEBUGDllName() const = 0; virtual const char* getPhysXCommonCHECKEDDllName() const = 0; virtual const char* getPhysXCommonPROFILEDllName() const = 0; virtual const char* getPhysXCommonDllName() const = 0; virtual const char* getPxPvdSDKDEBUGDllName() const = 0; virtual const char* getPxPvdSDKCHECKEDDllName() const = 0; virtual const char* getPxPvdSDKPROFILEDllName() const = 0; virtual const char* getPxPvdSDKDllName() const = 0; protected: private: }; /** \brief Sets delay load hook instance for PhysX dll. \param[in] hook Delay load hook. @see PxDelayLoadHook */ PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXDelayLoadHook(const physx::PxDelayLoadHook* hook); /** \brief Sets delay load hook instance for PhysXCooking dll. \param[in] hook Delay load hook. @see PxDelayLoadHook */ PX_C_EXPORT PX_PHYSX_CORE_API void PX_CALL_CONV PxSetPhysXCookingDelayLoadHook(const physx::PxDelayLoadHook* hook); /** \brief Sets delay load hook instance for PhysXCommon dll. \param[in] hook Delay load hook. @see PxDelayLoadHook */ PX_C_EXPORT PX_PHYSX_COMMON_API void PX_CALL_CONV PxSetPhysXCommonDelayLoadHook(const physx::PxDelayLoadHook* hook); #if !PX_DOXYGEN } // namespace physx #endif /** @} */ #endif