00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2016 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 #ifndef PX_JOINT_REPX_SERIALIZER_H 00030 #define PX_JOINT_REPX_SERIALIZER_H 00031 00035 #include "extensions/PxRepXSimpleType.h" 00036 00037 #if !PX_DOXYGEN 00038 namespace physx 00039 { 00040 #endif 00041 00042 template<typename TLiveType> 00043 struct RepXSerializerImpl; 00044 00045 class XmlReader; 00046 class XmlMemoryAllocator; 00047 class XmlWriter; 00048 class MemoryBuffer; 00049 00050 template<typename TJointType> 00051 struct PxJointRepXSerializer : public RepXSerializerImpl<TJointType> 00052 { 00053 PxJointRepXSerializer( PxAllocatorCallback& inAllocator ) : RepXSerializerImpl<TJointType>( inAllocator ) {} 00054 virtual PxRepXObject fileToObject( XmlReader& inReader, XmlMemoryAllocator& inAllocator, PxRepXInstantiationArgs& inArgs, PxCollection* inCollection); 00055 virtual void objectToFileImpl( const TJointType* inObj, PxCollection* inCollection, XmlWriter& inWriter, MemoryBuffer& inTempBuffer, PxRepXInstantiationArgs&); 00056 virtual TJointType* allocateObject( PxRepXInstantiationArgs& ) { return NULL; } 00057 }; 00058 00059 #if !PX_DOXYGEN 00060 } // namespace physx 00061 #endif 00062 00064 #endif