#ifndef SCENE_KAPLA_ARENA_H #define SCENE_KAPLA_ARENA_H #include "SceneKapla.h" using namespace physx; // --------------------------------------------------------------------- class SceneKaplaArena : public SceneKapla { public: SceneKaplaArena(PxPhysics* pxPhysics, PxCooking *pxCooking, bool isGrb, Shader *defaultShader, const char *resourcePath, float slowMotionFactor); virtual ~SceneKaplaArena(){} virtual void onInit(PxScene* pxScene); private: }; #endif // SCENE_BOXES_H