extern const char *particleVS,*particleVSNoKill; extern const char *particleSpherePS, *particleDebugPS, *particleDensityPS, *particleFoamPS, *particleFoamVS, *particleBubblePS; extern const char *particleSurfacePS, *particleThicknessPS; extern const char *mblurVS, *mblurGS, *mblurGSNoKill, *particleSprayPS; extern const char *passThruVS; extern const char *depthBlurPS , *depthBlur2DPS, *depthBlurSymPS, *displaySurfacePS, *displaySurfaceNewPS, *displaySurfaceChromePS, *displaySurfaceSolidPS; extern const char *depthBlurViewIDPS, *depthBlurViewIDNonSepPS; extern const char *textureRectPS, *dilatePS, *copyPS; // Nutt extern const char *depthToInitThicknessPS; extern const char *hfDepthPS, *hfDepthVS, *hfThicknessVS, *hfThicknessPS; extern const char *debugPS, *debugTriVS, *debugTriPS; extern const char *hfThicknessAddPS, *displaySurfaceNutPS, *particleDumbFoamVS, *particleDumbFoamGS, *particleDumbFoamPS, *displaySurfaceNutEscapePS, *displaySurfaceNutEscapeDiffusePS, *particleSprayUseFOMPS, *particleSprayGenFOMPS ; extern const char *texture2DPS; extern const char *particleSmokeUseFOMPS; extern const char *skyboxVS; extern const char *skyboxPS;